Bet Slip

0

General Terms And Conditions

These Terms & Conditions were last updated on 11 August 2025 and take effect from that date.

1. General

1.1. These General Terms & Conditions govern the contractual relationship between you and Amused Australia Pty Ltd (ABN 13 654 831 839) (“Amused”). In these terms & ,conditions, references to “we”, “us”, and “our” are references to Amused.

1.2. Amused is licensed and regulated by the Northern Territory Racing and Wagering Commission (NTRWC), in the Northern Territory, to conduct the following sports bookmaking businesses (our “Brands”) via the following websites and their related iOS and Android mobile applications (collectively, our “Betting Platforms”):
a. Bet Nation –
www.betnation.com.au
and mobile applications
b. Bet Deluxe –
www.betdeluxe.com.au
and mobile applications
c. Surge –
www.surge.com.au
and mobile applications
d. Noisy –
www.noisy.com.au
and mobile applications
e. PulseBet –
www.pulsebet.com.au
and mobile applications
f. BigBet –
www.bigbet.com.au
and mobile applications
g. YesBet –
www.yesbet.com.au
and mobile applications
e. BetExpress –
www.betexpress.com.au
and mobile applications
e. MightyBet –
www.mightybet.com.au
and mobile applications
e. BetJet –
www.betjet.com.au
and mobile applications

1.3. We are licenced to accept bets (wagers) via the internet, 24 hours per day.

1.4. A “Member” is a person who registers a unique user profile (“Member Profile”) with Amused. Any reference to “you”, “your”, “their”, “customer” or “client” in our Terms of Use is a reference to a Member.

1.5. Any reference to our “Terms of Use” means and incorporates the following documents as published on our Betting Platforms and amended from time to time:
a. these General Terms & Conditions;
b. our Bonus Offer Terms & Conditions;
c. our Responsible Gambling Policy;
d. our Dispute Resolution Policy;
e. our Privacy Policy; and
f. the respective Racing Rules, Sports and Novelty Rules and Same Game Multi Rules (as applicable for each of our Brands). All of the Rules applicable to each of our Brands can be viewed on our respective Betting Platforms.

1.6. By registering a Member Profile, you are deemed to have read and accepted our Terms of Use

1.7. Amused reserves the right to change, amend or add to our Terms of Use at our discretion, and will publish such changes on our Betting Platforms. You agree that any changes, amendments, or additions published on our Betting Platforms will be taken to be effective immediately. Where there is a significant change to these Terms of Use, we will notify you of the change by posting the change on our site when the change comes into effect. If you do not accept the change as notified to you, you should close your Account. It is the Member’s responsibility to ensure that they are aware of the current Terms of Use

1.8. Our Terms of Use are intended to contain all the terms of our agreement with you in relation to your betting. If a member of staff has made a statement to you that is not covered by or is at variance with any provision of our Terms of Use you should inform our Customer Service team immediately before you commence betting with us. We warn you that our Terms of Use may be construed objectively under Australian law and without reference to any representations made prior to your acceptance of our Terms of Use. It is therefore important that you bring any such statements to our attention before you commence your betting with us.

1.9. Our Terms of Use shall be governed by and construed in accordance with the laws of the Northern Territory and any Member irrevocably submits to the exclusive jurisdiction of the NT Courts in respect of any dispute or matter arising out of or relating to our Terms of Use or the provision of goods or services to you.

2. Your Member Profile and Account

2.1. You must register a Member Profile to access our Betting Platforms. You may only register a Member Profile if you are resident in Australia or New Zealand.

2.2. To register a Member Profile, you must be aged 18 years or older. Amused does not permit persons under the age of 18 years to register a Member Profile or hold an Betting Platforms, we encourage you to install a child protection software package (e.g. Cyber Patrol, Net Nanny).

2.3. Once a Member’s identity has been successfully verified in accordance with our KYC procedures, we will create a unique betting account (“Account”) associated with your Member Profile on which you may transact and place bets through the Betting Platforms.

2.4. Your Account is for your own personal use. Only you are permitted to establish, access and use your Account. If you permit any other person to establish, access or use your Account, you will be in breach of our Terms of Use.

2.5. Only one Account is permitted per person, per address, per shared device and per shared IP address for each of our Brands, except with our prior approval in writing. We reserve the right to close Accounts and void any bets placed in breach of this Rule. You agree that Amused may determine (acting reasonably) if multiple Accounts are linked to the same person, address, device or IP address.

2.6. We may in our absolute discretion restrict you to having only one Account with us across all of our Brands. For example, we may restrict you to having an Account with Bet Nation only, and not permit you to have an Account with our other Brands.

3. Access and use of our Betting Platforms

3.1. Access to our Betting Platforms is permitted on a temporary basis. We reserve the right to withdraw or suspend access at any time without notice, including for legal or commercial reasons, maintenance or other purposes. Subject to your rights under the Australian Consumer Law, we will not be liable if our Betting Platforms are unavailable at any time or for any period.

3.2. We may amend any feature of our Betting Platforms or change the content (including betting products) at any time, provided such changes do not adversely affect events and/or bets already in progress.

3.3. You are only permitted to use our Betting Platforms for your own personal use. You are not permitted to use our Betting Platforms for commercial use, unless you have our express prior written consent.

3.4. You must not provide access to, or reproduce our Betting Platforms, or any part of them, without our express prior written consent.3.5. Without limiting any other clause, we may suspend or close your Account at any time where we have reason to believe that:
a. you are in breach or may be in breach of our Terms of Use;
b. you have disclosed your Secure Member Details to another person or permitted another person to use or access your Account;
c. you have used our Betting Platforms in a fraudulent manner or for illegal or improper purposes;
d. you have been abusive or threatening toward our staff;
e. you are bankrupt, subject to a creditor’s petition or party to a debt agreement or personal insolvency agreement;
f. you have not provided us with any KYC or ECDD information that we have requested within the required timeframe; or
g. we are directed or requested to do so by a government agency, the police, a regulatory authority, a racing or sporting body, or a court.

4. Restricted Jurisdictions

4.1. You may only access or use our Betting Platforms if it is legal for you to do so within the jurisdiction you are physically present in. It is your responsibility to ascertain whether it is legal to access or use our Betting Platforms from any jurisdiction that you are physically present in at the relevant time, and you must comply with the gambling laws of that jurisdiction at all times in doing so.

4.2. You warrant that you are legally able to visit, use or otherwise participate through our Betting Platforms from the jurisdiction where you are currently located.

4.3. You accept that if we detect activity which indicates to us that you are or may be within a jurisdiction which prohibits you from accessing or using our services (‘Restricted Jurisdiction’) and are or may be betting on your Account, we may, in our discretion, either suspend or permanently close your Account and/or cancel all bets we deem to have been placed from within a Restricted Jurisdiction. You accept that the data available to monitor betting on an Account is not always accurate and Amused will use its discretion in accepting any bets on your Account while conducting any investigation.

4.4. Amused prohibits access to its Betting Platforms by persons located in New Zealand. You must not access or attempt to access our services while physically present in New Zealand, regardless of your country of residence.

5. Member obligations and warranties

5.1. You agree that the service offered by Amused is the ability to place a bet, win or lose.

5.2. You agree that when you:
a. access or use any section of our Betting Platforms;
b. apply to register a Member Profile with us; and/or
c. access, download or use any of our Betting Platforms—
you are deemed to have read and understood, and agreed to be bound by, our Terms of Use.

5.3. When you register a Member Profile and every time you access or use our Betting
Platforms (as applicable), you warrant to us and agree that you:
a. are at least 18 years of age and have the legal capacity to enter binding contracts;
b. have not self-excluded from gambling with us, or with a NT sports bookmaker through the NTRWC self-exclusion process;
c. will not allow any third party (including a minor) to, directly or indirectly, access or use your Member Profile or Account including but not limited to, making deposits into or withdrawals from your Account or placing bets using your Account;
d. will make every effort to prevent the use of your Account by any third party;
e. are operating your Account and placing bets on your own, without the direct or indirect assistance of any third party;
f. will not use your Account on behalf of, under the instruction of, or for the benefit of any other party, and will not enter into any agreements (contractual or otherwise) with any third parties regarding the use of your Account;
g. have furnished us with your personal details that are valid, accurate and complete in every respect and that you will advise us immediately should any such details change;
h. are the true and lawful owner of the monies that you deposit into your Account, withdraw from your Account and wager with us, and that you are duly and properly authorised to utilise such monies for the aforementioned purposes;
i. will not deposit or wager any monies with us that are derived from illegal activities;
j. will pay all monies owed to us, and will not charge-back, deny, reverse or countermand any such payments;
k. are wholly responsible for the security and confidentiality of your Account;
l. will be wholly responsible and liable for any transactions (including bets, deposits and withdrawals) conducted using your Account;
m. will not engage in any manipulation of any price or pools; and
n. are legally able to access the Betting Platforms from your jurisdiction.

5.4. You are not permitted to bet, operate an account with us or otherwise access or use our Betting Platforms using any type of automated, robotic, systematic, artificial, obscured or computerised method/s, including without limitation the use of a VPN, proxy server, data extraction or scraping. You agree that this is a material condition of our terms and conditions. Amused reserves the right, in its sole discretion (acting reasonably), to close any Account and void any bets in breach of this condition.

5.5. Members are responsible for ensuring that their Account details such as their address, telephone number, email address and payment/bank details (including any card expiration details) are kept up to date and to notify us immediately of any incorrect Account details. If a Member has not kept their Account details up to date, we reserve the right to suspend the Account. Members are responsible for complying with their own local, national, or state laws concerning betting prior to either registering to become a Member or placing a bet on their Account.

5.6. A Member must immediately notify Amused of any matter (including any potential mental impairment) which may lead us to reasonably infer that your ability to make sound judgments about betting in respect of your Account may be impaired.

6. Member identification requirements

6.1. The personal information that you provide during registration of your Member Profile will be used to verify your identity in accordance with our “Know Your Customer procedures (“KYC procedures”) in accordance with the Anti-Money Laundering and Counter-Terrorism Financing Act 2006 (Cth) (“AML/CTF Act”).

6.2. In order to verify your identity and provide Member services to you, it is essential that the personal information you provide during registration (including but not limited to your full name, date of birth, residential address, telephone number and email address) is accurate and complete, including the correct spelling. You must update your personal information with us whenever there is any change. If you do not provide accurate details for your Member Profile, you will be in breach of our Terms of Use.

6.3. For the purpose of identity verification and fraud detection, we will supply your personal information to a verification agent (e.g. GBG GreenID). This may involve checking your details against third party databases and/or credit headers. You consent to your personal information being disclosed to our verification agent, which will act as intermediary for the purpose of exercising your right under the Australian Privacy Act 1988 (Cth) to access personal information lawfully held about you by third parties. You consent to our verification agent using verification results for the purpose of monitoring and improving their verification services, and disclosing de-identified and pseudonymized information for the limited purpose of delivery of fraud detection services to us and other service subscribers.

6.4. If upon registration of your Member Profile your identity is not verified, an Account will not be created for you. An Account will only be created, and you will only be able to make a deposit and bet, once your identity is verified. For clarity, a Member Profile is not a betting account, and registration of a Member Profile in and of itself does not involve the provision of any designated gambling services to you as defined under the AML/CTF Act.

6.5. In order to complete identity verification or re-verification, you may be requested to provide us with details and/or certified copies of your ID documents. If this occurs, and you require any assistance, please contact our Customer Support Team via the contact details on our website.

6.6. Upon registration of your Member Profile, you must inform us if you are classified as a Politically Exposed Person (PEP) or subject to any government sanctions. You must notify us if there is any change to your PEP or sanctions status at any time.

7. Ongoing customer due diligence

7.1. Amused may at any time request acceptable further or additional KYC information from a Member to ensure that all information supplied by the Member is up to date. This may include without limitation photographic identification and/or proof of a Member’s current address.

7.2. We may require certified copies of a Member’s ID documents by a permitted Certifier. All certified documents must be produced in the English language or they will be rejected. Amused reserves the right to carry out checks on the individual certifying documents and to get in touch with them to verify the validity of the document. Amused may in its discretion reject certified documents for any reason.

7.3. Amused may undertake Enhanced Customer Due Diligence (ECDD) on Members to comply with our obligations under the AML/CTF Act. We may request you to provide information about, and evidence of, how you fund your Account (known as Source of Funds and Source of Wealth). After receiving such a request, you will have a reasonable time to provide the information requested. If you fail to do so within the permitted timeframe, we reserve the right to suspend your Account/s permanently or until such time as the information is provided.

7.4. Should a Member falsify any ID or any other details for any purpose associated with registering a Member Profile or transacting on an Account, Amused reserves the right to suspend the Member’s access to our Betting Platforms and/or close the Account without prior notification to the Member.

7.5. If a Prepaid/Virtual/Electronic/Travel/Debit card is to be used by a Member to fund the Account, legible copies of the front of the applicable card may be requested by Amused for its review. Amused reserves the right at its discretion to refuse to accept a card including but not limited to in circumstances where the card is dishonoured. Cards used to fund a Member’s Account must match the Member’s Account details. Cards with a name other than that which is registered with Amused for the Account in question will be refused and the Account may be suspended until proof of consent is provided by the third-party cardholder. Amused reserves the right to request a copy of the front of the card registered on the Account at any time. Receipt of a card is no guarantee of Account activation/re-activation.

8. Account security

8.1. It is your responsibility to ensure your username and security details (including any personal identification number (‘PIN’), password or Account number) (‘Secure Member Details’) are kept confidential. If you suspect that your Secure Member Details may no longer be confidential or that there may have been unauthorised use of their Account, you must notify us immediately, and we may provide you with new Secure Member Details. Where Amused provides a Member with new Secure Member Details, Amused reserves the right to invalidate any future transactions which attempt to utilise the previous Secure Member Details of that Member.

8.2. Where a Member wishes for another individual to have access to their Account or any Secure Member Details (including any family member, business or corporate entity or any other person whatsoever), this must first be approved by Amused and details for that person provided. Amused may refuse such request for access at its discretion. A Member remains solely responsible for their Account including but not limited to transactions, bets and Account changes made by any authorized individual. Amused reserves the right to request full certified identification documentation from any proposed nominee.

8.3. Members will be responsible for all bets and transactions on their Account in which their Secure Member Details are used.

9. Deposits and withdrawals

9.1. Deposits into an Account can be made by means provided on the Betting Platforms.

9.2. When you deposit funds into your Account by any means, you are purchasing a top up to your online wagering account with us. Your Account will be credited in the amount of the deposit made.

9.3. Your Account is not a bank account and is therefore not insured, guaranteed, sponsored or otherwise protected by any deposit or banking insurance system or by any other similar insurance system. Interest is not paid on monies held in your Account.

9.4. Monies deposited to Member Accounts are held in a separate bank account in our name (for Member account balances), and are not used to meet our expenses or debts.

9.5. Amused reserves the right to remove or add payment options from time to time. Current available payment methods can be viewed within our Betting Platforms when you are logged in to your Account.

9.6. If Amused determines that funds deposited are not for the purpose of betting, Amused may in its discretion decline the deposit, return the funds to the original payment method used to fund the Account, and close the Member’s Account.

9.7. If Amused determines that the funds deposited are not from a funding instrument in the Member’s name or are not expressly authorised to be used by them, Amused reserves the right to decline the deposit and return the funds to the original payment method. If this determination takes place after bets have been placed, Amused reserves the right to void any resulted or pending bets on the Member’s Account.

9.8. If Amused determines that there is not enough information to prove the owner of a particular payment option, we reserve the right to request certified documentation as proof of ownership prior to making any decision.

9.9. Amused reserves the right to check directly with the Member’s funding institution that supplied the payment option used to deposit to confirm that the details provided by the Member to Amused are valid and correct.

9.10. Amused requires that any deposits into a Member’s Account be turned over (or ‘bet through’) at least once prior to authorising a withdrawal from the Member’s Account. Turnover of deposits can be on any racing or sport market.

9.11. Amused reserves the right to waive the previous Rule should the Member be restricted in stake while placing a bet, if an error is made during a transaction, the Member wishes to close their account, or for any other reason, determined at our discretion.

9.12. By depositing to Amused you accept that at its discretion, Amused may require a Member to return the value of their deposit back to the original funding instrument.

9.13. Amused must comply with the AML/CTF Act. Should we consider that a deposit or withdrawal is suspicious or may potentially be fraudulent, we reserve the right to request proof of deposit or withdrawal bank account information to verify that the information provided is true and correct prior to permitting funds to be withdrawn from the Account.

9.14. Amused does not charge Members for card deposit or withdrawal fees.

9.15. You agree that your Account is not to be used as a bank account. Amused reserves the right to pass on any transaction processing fees to Members who we determine to make deposits into their Account for purposes other than betting.

9.16. Except as otherwise provided in our Terms of Use, Amused does not allow third party bank account holders or card holders to transact on an Account that has not been registered in their name. Member’s must use their own or joint deposit and withdrawal methods. Amused reserve the right to suspend any Accounts, without notice, with third party payment details and will request confirmation of permitted use from that third party prior to re-opening the applicable Account and allowing further transactions.

9.17. If Amused successfully identifies third party payment transactions on an Account; Amused reserves the right to remedy the situation. Members accept that any bets placed, or still pending may be voided and funds returned to them. Members accept that Amused will review each situation on a case-by-case basis taking into account deposits, withdrawals, bets and any other information available. Members accept that when an Account has not been operated on a good faith basis Amused may refuse future transactions and retrospectively void existing ones, at its discretion.

9.18. Withdrawals may not be made on any Member’s Account if the Member has not fulfilled the ID requirements, and Amused reserves the right to suspend a member’s account entirely until those requirements have been satisfied.

9.19. If a Member opens a supplementary Account with Amused (i.e., where one Account already exists in any state), Amused will attempt to close all duplicate accounts. As supplementary Accounts are breaches of our Terms of Use, Members accept that Amused’s detection of this is on a “best efforts” basis and that they are still responsible for transactions on all Accounts held with their details. This includes attempting to override or evade self-exclusions and deposit limits to duplicate accounts where known by the Member. Further to this, Members must make Amused aware of instances of any duplicate account if known by them.

9.20. Amused, at its own discretion, reserves the right to process withdrawals up to (or equal to) the original deposited amount back to a card used to deposit by the Member.

9.21. Withdrawals are processed at least twice per day (including on weekends and public holidays).

10. Chargebacks

10.1. Members agree and warrant that no chargebacks or other cancellation of deposits will be made relating to your Account without our consent. In the event of any of the foregoing occurring, you agree to indemnify us for any costs, claims, damages and expenses relating to or arising in connection with this, including any expense incurred by us in recovering such amounts.

10.2. If a Member disputes a financial transaction on their Account relating to a third party (e.g., Bank), Amused may temporarily suspend your Account, without notice, pending an investigation by us relating to the transaction. If we incur any loss as a result of that investigation, we reserve our right to recover such losses from you.

10.3. If you use any of Amused banking specific options, you accept that Amused may request a certified or non-certified bank statement to verify where funds have originated from prior to any withdrawal being approved. You also accept that Amused may decide to return these funds at its discretion and void bets should it deem the funds may be unauthorised.

11. Fraud

11.1. Amused reserves the right to withhold deposited funds and/or winnings from resulted bets should we determine that a payment method or card has been misused or used fraudulently. Any matters of inappropriate or fraudulent use of any payment method or card will be reported to the relevant authority. The Member’s Account may also be permanently closed

11.2. Amused may employ third party technologies to track and store technical information on the device that Members choose to use. Members accept that this data may be used to reach decisions on investigations where Accounts have not been operated in good faith, including but not limited to Account takeover, bonus or betting abuse, multiple Account operations, payment method abuse etc.

11.3. Amused reserves the right to close the Accounts of and void any or all bets made by any person, group of people or corporation in an attempt to defraud Amused. This includes, but is not limited to, situations where Amused reasonably suspects an account is being used by someone other than the Member.

11.4. Amused may periodically review Accounts to monitor any activity that it might consider unusual. In this instance, Amused reserves the right to suspend an Account pending a full investigation, without notice.

11.5. You will not knowingly disguise or interfere in any way with the IP address of the computer or internet enabled device you are using to access the Betting Platforms or otherwise take steps to prevent us from correctly identifying your device or the actual IP address of the computer you are using whilst accessing the Betting Platforms.

11.6. You shall indemnify and shall be liable to pay us, on demand, all costs, charges, or losses sustained, or liabilities incurred by us (including any direct, indirect or consequential losses, any loss of profit and loss of reputation) arising directly or indirectly from your fraudulent, improper, misleading, manipulative or other unacceptable activity (whether or not unlawful).

11.7. We may have reason to suspect that you have been involved in fraudulent, improper, misleading, manipulative, or other unacceptable activity (whether or not unlawful) in relation to your access to or use of our Services. Such activity can include (but is not limited to) that you:
a. used or attempted to use any software-assisted methods or techniques or hardware devices for participation or manipulation of any of our systems.
b. have introduced or attempted to introduce any virus or other harmful or malicious application or material to our systems
c. have introduced or attempted to introduce any defamatory, obscene, abusive, or unlawful material to our systems.
d. have abused or misused any bonus offer or promotion offered by us.

11.8. We reserve the right to close Accounts and void pending bets if it is determined that a customer has been involved in fraudulent, improper, misleading, manipulative, or other unacceptable activity (whether or not unlawful).

11.9. We reserve the right to seek the fullest civil and criminal sanctions against any Customer involved in financial crime and, where we have reasonable grounds for suspicion and without notice to you, to notify the relevant regulatory, racing or sport governing body or law enforcement authorities where appropriate.

11.10. Where we have a suspicion that you may have breached any of our terms and conditions, you agree to provide to us a relevant statutory declaration or other information or documentation requested by us to assist our investigation. Without limitation, we may require you to declare that you have complied with our terms and conditions and provide us with reasonable evidence of deposits made into your Account and the source of those funds.

11.11. You agree that if you do not provide the requested statutory declaration, information or documentation within 7 days after our request (or such further reasonable time as may be agreed in writing), that we will have reasonable grounds to suspect that you have breached our terms and conditions and can take action accordingly. Where we have reasonable grounds to suspect that you have breached our terms and conditions, we may (in our discretion acting reasonably) void any bets, withholddeposits (including you forfeiting your deposits), claim or deduct our investigation and legal costs from you, close your account and/or block your access. You agree that this is a material condition of our terms and conditions.

12. Amused’s rights and other matters

12.1. Amused reserves the right to cancel, change or restrict the products or bet types at any time with or without notice to Members.

12.2. In accordance with its Licence Conditions, Amused maintains a separate bank account which contains sufficient funds to match every dollar of Member funds. This requirement is regularly monitored by the NTRWC to ensure compliance.

12.3. Amused has made considerable efforts to ensure that its betting business operates in a fair, efficient and accurate manner. To the extent permitted by law, Amused excludes all warranties (express or implied) relating to or arising out of the betting services we offer and excludes any liability for direct, indirect or consequential loss, damage, expense or injury suffered by any Member arising out of:
a. our Terms of Use;
b. use by a Member of their Account; or
c. any action taken by Amused in relation to a Member’s Account.

12.4. Nothing in our Terms of Use affects our liability:
a. to pay any Member winnings or other amounts properly owing to such Member pursuant to our Terms of Use;
b. for death or personal injury arising from our negligence;
c. for our fraudulent misrepresentation; or
d. for any matter in respect of which our liability cannot be excluded or limited under applicable law

12.5. Subject to the previous rules, and to the extent permitted by law, Amused’s liability in respect of any claim or loss shall be limited in amount to the relevant bet placed by a Member.

12.6. A Member may only have one Account. If a Member has additional Account(s), then the Account balances of all associated Accounts shall be transferred into the first Account opened by the Member (‘First Account’.) Further:
a. if, after such transfers the First Account has a debit balance, then Amused shall be entitled to receive payment immediately upon written request to the Member to clear the debit balance; or
b. if, after such transfers there is a credit balance in the First Account, the credit balance will be held by Amused until such time as a determination has been made by Amused as to whether or not there has been a breach of our Terms of Use.

12.7. Amused reserves the right, in its sole discretion, to determine that a Member is not eligible for certain products, bet types or promotions.
12.8. Amused reserves the right (acting reasonably) to close or suspend the Accounts of and void any or all bets made by any person where, in Amused’s reasonable opinion the Account has been operated with integrity and/or the bet has not been placed on a good faith basis. This includes, but is not limited to, situations where an Account is being used by someone other than the Member. Amused can, in its sole discretion, withhold any or all related funds in the Account pending the outcome of an investigation on that Account, which will be completed in a reasonable time.

12.9. Where a Member has been referred to Amused by a third party and where that third party is an affiliate or agent of Amused, you acknowledge that Amused may make commission payments to that third party. Payments to agents or affiliates are unrelated to the odds or prize money offered to Members by Amused.

12.10.The maximum pay-out (being the total winnings) to any individual Member in any 24- hour period, without prior agreement in writing to the contrary, is $200,000 (AUD).This maximum win applies regardless of your stake.

12.11. As a responsible bookmaker Amused offers its Members the ability to control the amount they deposit by setting a limit on the amount they can deposit to their Account per day, week, fortnight or month (referred to as a deposit limit).Notwithstanding anything to the contrary, the availability of any promotions or offers provided to Members is at all times limited and subject to any deposit limit (or other pre-commitment limit) in place on the Member’s Account from time to time.

12.12. Any reference to a discretion which may be exercised by Amused under our Terms of Use means Amused’s sole and absolute discretion unless otherwise stated.

13. Placement and acceptance of bets

13.1. We reserve the right to decline, refuse, or limit, any bet (or part of a bet) that you place on our Betting Platforms prior to its acceptance. We have no obligation to accept any bet or wager that you may wish to place with us.

13.2. You acknowledge that when you request a bet, you are providing a maximum value for the amount to be staked on that requested bet, being the stake value entered by you, and that the final amount accepted for your bet may be less than this amount.

13.3. You must exercise your own judgement in choosing to place a bet. You acknowledge that, in placing your bet, you are not relying on any statement of any of our employees or representatives relating to the subject matter of the bet.

13.4. Bets can only be made via the internet. All bets placed on your Account must meet the minimum stake requirement of $0.50.

13.5. No betting contract is formed until you have received a bet confirmation after your bet is processed through our website or app.

13.6. No bet may be cancelled, changed, or modified by you, in any way or form once it has been received and accepted by us. The responsibility to verify that the bet details are correct prior to the submission of a bet resides with you.

14. Winnings and account corrections

14.1. Returns due on bets placed in your Account will be added to your balance as winnings once the bet has been settled. This balance will remain in your Account unless you submit a withdrawal request for part, or all, of the balance be returned to you.

14.2. We endeavour to ensure that no errors are made in relation to the settlement of bets and transactions on Accounts. However, if we make any material error (whether human or otherwise) in respect of any betting products or any Account transactions, we will be entitled to rectify the error. This includes, without limitation, resettling bets and withholding payouts in respect of bets affected by a material error.

14.3. If we wrongly pay an amount to you or we pay you more than the amount to which you are properly entitled, you agree to repay to us immediately upon request from us the amount which has been wrongly paid or overpaid to you. You also give us permission to adjust your Account (or make a withdrawal from another account you have with us that we have access to) to reflect the true outcome, rectify the error and reclaim any funds paid to you erroneously, within a reasonable time.

14.4. You agree to promptly inform us of any matter which comes to your attention from which it might reasonably be concluded that your Account has an incorrect balance for whatever reason or that wrong winnings or dividends have been applied to your Account, including where funds are credited to your Account in error. Unless we notify you otherwise, any bets or transactions relating to funds that are in your Account due to error will be void.

15. Errors With Markets

15.1. We endeavour to ensure that no errors are made in setting markets. However, if a bet is accepted by us which contains a material error, we reserve the right to void the bet and return your stake. This includes, but is not limited to, where the cause is:
a. human error;
b. any type of system or technology issue; or
c. any feed error or anomaly (howsoever caused) with any internal or external data source from which our prices or markets are derived.

15.2. Where possible, we will attempt to identify any material error prior to an event occurring and attempt notify you. It may not always be possible for to us to identify a material error prior to an event occurring. If this is the case, we will attempt to notify you within a reasonable period after the event. For clarity, you agree that we may void a bet under this clause at any time, whether before or after a bet has resulted. If we void a bet after it has resulted, we will make an adjustment to your account as soon as possible.

15.3. Examples of a material error where sub-clause 15.1 will apply include (but are not limited to) circumstances where a bet is accepted at a price (which includes the odds, or other terms or details of the bet) that:
a. is obviously or palpably incorrect (based on the knowledge of a reasonable punter or a reasonable bookmaker); or
b. without limiting the preceding paragraph, is materially different to any of the following:
i. the price available in the general market at the time the bet was made, or if no other price is available at the time of the bet, then at the time the general market opens (based on the average price of 3 or more reputable bookmakers, where available); or
ii. the price that a prudent bookmaker would have offered in the circumstances on that market at that time (based on reasonable trading risk parameters).

15.4. This clause relates to single bets and multi bets. If the erroneous price or selection is part of a multi bet, the multi bet will be either re-calculated at adjusted (correct) prices or by excluding the event to which the error relates, at our discretion acting reasonably.

15.5. You agree that this clause is fair, reasonable and necessary because of:
a. the large volume of data that is aggregated to form our markets and prices from various sources;
b. the necessity for us to prudently manage our trading risk; and
c. our obligations to pay various taxes and fees to governments, racing and sporting bodies, and other organisations.

16. Responsible gambling

16.1. Amused supports and complies with the NT Code of Practice for ResponsibleService of Online Gambling 2019 (as updated or amended from time to time), available at:
https://nt.gov.au/industry/gambling/gambling/gambling-codes-of-practice/nt-code-of-practice-for-responsible-service-of-online-gambling-2019
. 16.2. Amused has tools available to you to assist you to manage your gambling and gambling spend. This includes tools to allow you to set deposit limit, take a break ,or to temporarily or permanently self-exclude with Amused.

16.3. You acknowledge and agree that you are liable for your actions and all betting activity on your Amused account, and that betting involves the risk of losing your funds.

16.4. You agree that if you have a gambling problem, that you will not open or operate a betting account or bet with Amused. By opening or operating a betting account or betting with Amused, you acknowledge and agree that you do not have a gambling problem. You acknowledge and agree that Amused is not liable to you for any failure in identifying that you have a gambling problem.

16.5.You can choose to set a deposit limit that limits the amount of funds that can be deposited to your Amused betting account in a particular period of time. If you set a deposit limit, you agree that you will not establish or operate another betting account with Amused or do anything else to circumvent the deposit limit. If you do so you will be fully liable for all activity and bets and you agree to release Amused from any and all claims and indemnify Amused in relation to any direct or indirect loss, damage, costs and expenses which Amused may suffer or incur as a result.

16.6. You can choose to “Take a Break” from betting on your Account via the self-service feature on our Betting Platforms or by contacting our Customer Support Team by telephone or email. This feature will temporarily suspend your Account for the specific period of the break, and is not able to be reversed. Once your break has ended, you can commence to bet again on your Account. You agree and acknowledge that if you wish to request to extend your break, you must apply or request this.

16.7. You can choose to “Deactivate” your account at any time via the self-service feature on our Betting Platforms, or by contacting our Customer Support Team by telephone or email. A deactivated account will remain closed indefinitely, but may be re-opened upon your request at any time at our discretion.

16.8. You can choose to self-exclude either temporarily or permanently from betting with Amused. Requests for self-exclusion must be made by contacting our Customer Support Team by email or Live Chat. Once you have self-excluded, your access to your Account(s) will be blocked and you will not be eligible to hold an Account with any online wagering platform operated by Amused.

16.9. If you self-exclude with Amused, or if you are self-excluded from gambling via BetStop or the NT Government self-exclusion scheme, you agree that you will not establish or attempt to establish or operate another betting account with Amused, place any bets with Amused, or do anything else to circumvent the self-exclusion. If you do so: (a) you will be fully liable for all activity and bets and you agree to release Amused from any and all claims and indemnify Amused in relation to any direct or indirect loss, damage, costs and expenses which Amused may suffer or incur as a result; and (b) all bets placed during the period of your self-exclusion will be void, and Amused will be entitled to recover any winnings paid to you.

16.10. You agree that a temporary or permanent self-exclusion is effective only once you have completed the online or other form, or otherwise been advised by Amused that the temporary or permanent self-exclusion is effective. If you withdraw your request for self-exclusion before it has become effective, you agree that you are not self-excluded.

16.11. Once a temporary self-exclusion has expired, you are no longer excluded and can commence to bet with your Account. You agree and acknowledge that if you wish to request to extend your temporary self-exclusion or request to permanently self-exclude, you must make a new request to self-exclude via our Betting Platforms, or by contacting our Customer Support Team by telephone or email.

16.12. You can choose to close your account at any time. You agree that a request for account closure (including a request for permanent account closure or similar words) is not a request for temporary or permanent self-exclusion. For a self-exclusion to be effective, you must complete the self-exclusion process.

17. Information provided to Australian bodies

17.1. Amused reserves the right to provide an Australian body (defined below), with:
a. records or documents in the possession or control of Amused relating to betting transactions of the Member; and
b. the name, contact details and similar identifying information in the possession or control of Amused relating to that Member.

17.2. Such information will only be provided to assist in a legitimate inquiry conducted by an Australian body to maintain the integrity of the sport. For the avoidance of doubt, the Member consents to Amused providing the above information to an Australian body.

17.3. For the purposes of this Rule, ‘Australian body’ is an Australian organisation that has a regulatory or sanctioning function and includes each of the Australian State and Territory racing authorities, sports controlling bodies and police.

18. Inactive accounts

18.1. Your Account will become inactive if you have not made a deposit or placed a bet on your Account for a period of more than 18 months (‘Inactive Account’). To keep an Inactive Account open you must pay a fee of $10 per month (‘Administration Cost’) which will be deducted from your Inactive Account (unless your Account balance is $0). To avoid the Administration Cost, you can simply either place a bet or withdraw your funds into your bank account. If this occurs your Account will no longer be deemed an Inactive Account. We will endeavour to give all customers reasonable notice of this before any deductions are made.

19. Communication

19.1. Any bet must be made by you on our Betting Platforms.

19.2. By providing us with a postal and/or email address and/or telephone number at which to contact you, you warrant that we will always be able to contact you promptly at the address and/or number in question. If any of these contact details become obsolete or ineffective, you must notify us immediately and provide us with an effective alternative.

19.3. A communication that has been sent or made available to you will for all purposes be deemed to have been received by you.

19.4. You agree that we may phone the registered telephone number supplied by you at time of registration to verify your account at any time. An account may be subject to closure if an invalid phone number or one belonging to a third party is inputted. We may suspend your account if we are unable to contact you on your registered phone number.

19.5. We will only communicate by email with you at the email address registered to your account. Email communications from difference email addresses will not be responded do.

19.6. We will not be held responsible for correspondence sent to you/messages left for you at a previous postal address, email address or telephone number, if the correspondence was sent to/ message left at the address or number we have for you on record, and you have not notified us in writing of any changes to that address or number. It is your responsibility to notify us of any significant time that may be spent away from your normal contact points, whether overseas or not. Alternative contact details must be provided. The address you provide us with at any given time should be your primary home address, which is current, and accurate. If you move abroad, you must tell us immediately.

20. Maintenance

20.1. It may be necessary from time to time to suspend one or more of our online betting platforms in order to carry out upgrades, repairs and maintenance. We shall endeavour to give you prior notice of any such occurrences, but this may not always be reasonably practicable.

21. Technological failure and exclusion of liability

21.1. We will not in any event be responsible or liable for any loss, loss of profit, revenue, business, contract, goodwill or data or any consequential loss or damage (being loss or damage arising from our breach of our Terms of Use that we could not have reasonably been expected to foresee when we entered into our Terms of Use with you) arising from the use or unavailability of our Services. Such loss and damage may result from (including but not limited to):
a. the unavailability whether for technical reasons or otherwise of any one or more of our betting platforms and/or software and/ or Betting Platforms so that you are unable to communicate or trade with us (including without limitation because, for example, all our telephone lines are busy or through the loss of internet communication); or
b. an inaccuracy or mistake in any information given to you or in carrying out your instructions; or
c. the closure of your Account or avoidance of any Bet in accordance with our Terms of Use; or
d. as a result of the unauthorised access to our Services by a third party or the corruption of data sent by you to us or by us to you.

21.2. We take reasonable precautions to ensure that data generated and used by us has been swept for viruses, but it is your responsibility to ensure that the transmission, opening or use of such data to you will not adversely affect your systems or data. You should ensure that your computer has up to date virus and malware detection software and that you carry out such virus and other checks as you consider appropriate. No responsibility is accepted by us for losses that you may suffer as a result of viruses on your device which includes but is not limited to infection with malware, Trojan virus and keylogging software.

22. No Warranty

22.1. We will endeavour to provide our Betting Platforms and any content within them (including information about sporting events such as scores and form guides and other information) with reasonable skill and care, and take reasonable steps to ensure that our third party contractors who provide us with content or services also take reasonable skill and care. However, our Betting Platforms are provided “as is” and we do not make any warranty or representation, whether express or implied, about them. All implied warranties or conditions are excluded except where we are unable to do so under the Australian Consumer Law.

22.2. Information contained within our Betting Platforms is provided for your entertainment only. We provide no warranty as to the accuracy of this information and you should not rely on it without independent verification prior to placing your bet. Subject to your rights under the Australian Consumer Law, we will not be liable to you as a result of any errors in information on our Betting Platform.

22.3. While we will try to correct reported faults or incorrect content as soon as we reasonably can, we make no warranty that our Betting Platforms and any content within them will meet your requirements or will be uninterrupted, timely, secure or error-free, or that defects will be corrected, or that our Betting Platforms (including our servers) are free from viruses or bugs or represent that they will be functional, accurate or reliable.

23. Severability

23.1. Each clause within our Terms of Use (or part thereof) is severable. If any terms or conditions are determined by any competent authority to be invalid, unlawful or unenforceable to any extent, such term or condition (or part thereof) will to that extent be severed from the remaining terms and conditions (which will continue to be valid).

24. Force majeure events

24.1. We may, in our reasonable opinion, determine that an emergency or an exceptional market condition exists (a “Force Majeure Event”), in which case we will, as soon as is reasonably practicable take reasonable steps to inform you of this by email, if you have provided us with an email address, and by post or telephone, if not.

24.2. A Force Majeure Event shall include, but is not limited to, the following:
a. any act, event or occurrence (including, without limitation, any strike, riot or civil commotion, epidemic, pandemic, interruption of power supply, electronic, communication equipment or supplier failure) which prevents us from offering or continuing to offer one or more of our Markets at all or in a manner that wereasonably consider to be a fair betting market.
b. The suspension, closure, abandonment or failure of any event upon which we base, or to which we in any way relate, our Markets, or the imposition of limits or special or unusual terms on the betting in any such Market or on any such event, which prevents us from offering or continuing to offer one or more of our Markets at all or in a manner that we reasonably consider to be fair betting market; or
c. the occurrence of an excessive movement in the level of any of our prices and/ or any corresponding Market or our anticipation (acting reasonably) of the occurrence of such a movement prevents us from offering or continuing to offer one or more of our Markets at all or in a manner that we reasonably consider to be a fair betting market.

24.3. If a Force Majeure Event has occurred, we may at our discretion and without notice to you, take steps to the extent that our actions are necessary or reasonable by way of obviating or reducing the commercial risks stemming from the Force Majeure Event.

25. Sky Racing

25.1. Amused has been licensed the right to broadcast selected racing events via Sky Racing 1 and Sky Racing 2 (the Sky Racing Service).

25.2. When using the Sky Racing Service, you must comply with these Terms of Use, and any notices and disclaimers provided on our Betting Platforms

25.3. Amused does not guarantee access to any particular racing events on the Sky Racing Service. The content provided in the Sky Racing Service is covered by various media rights agreements with content providers.

25.4. Amused reserves the right to remove or alter the content on the Sky Racing Service at any time from the Amused digital apps and websites.

25.5. The Sky Racing Service will only be available to Members with an active Account located in Australia.

25.6. You must:
a. only access the Sky Racing Service on mobile devices or personal computers that are owned by you or in your primary possession;
b. only view the Sky Racing Service on a viewing area no greater than 11 inches diagonally, and not do anything to display the Sky Racing Service in a way that expands the size of the viewing area;
c. not cast, mirror, throw or retransmit the Sky Racing Service from a mobile device or personal computer to any other device, including televisions or other mobile devices by screen mirroring, casting or any other method;
d. only use the Sky Racing Service for non-commercial, personal use in Australia, and not do anything to circumvent the technological restrictions in place and try and access the Sky Racing Service outside Australia;
e. not modify, copy, reproduce, or sell the content on the Sky Racing Service in any way
f. not use a trade mark displayed on the Sky Racing Service without the relevant owner’s written consent.

25.7. Amused reserves the right to suspend or permanently refuse the Sky Racing Service to any Member for any reason, including misuse of the Sky Racing Service, and any breach of the restrictions set out in these Terms of Use.

25.8. You acknowledge that there is usually a short delay between the commencement of a racing event and the transmission of the race on the Sky Racing Service. Amused will not be liable for any delays or unavailability in the operation or transmission in the Sky Racing Service.

25.9. You acknowledge that the Sky Racing Service is supplied by Sky Channel Pty Ltd (Sky), and Amused cannot, and will not be held responsible for any delays or unavailability of the Sky Racing Service.

26. Cash Out

26.1. 'Cash Out' is a betting product which may allow you to take a return on your bet prior to the market(s) in which you placed the bet finalising.

26.2. Cash Out is made available to customers via our Betting Platforms on selected fixed odds bet types and markets at our discretion from time to time. Cash Out may not be available to all customers or on all markets or bet types.

26.3. Whilst we will endeavour to make the Cash Out functionality available wherever possible, it may be unavailable from time to time. We provide no guarantee as to its availability and will not be liable for any losses incurred due to the unavailability of the Cash Out function. Customers should not place bets with the intention of using the Cash Out function as a way of mitigating the liability of your bet. All bets will stand regardless of the availability of the Cash Out feature.

26.4. Cash Out requests are not guaranteed to be successful. Cash Out requests may be unsuccessful, where, for example, there is a change in the market odds or the market suspends prior to the request being processed.

26.5. Where available, the Cash Out product can be accessed through the Pending Bets section of the Bet Slip or Bet History page. Customers can make a Cash Out request for the amount shown on the Cash Out Button by:
a. firstly, tapping or clicking the Cash Out Button; and
b. secondly, confirming the Cash Out request by tapping or clicking the "Confirm" button in the pop-up dialogue.

26.6. If a Cash Out request is unsuccessful, a message will be displayed, and a new Cash Out offer (if available) may be offered to you. You may make a new Cash Out request for the new amount tapping or clicking "Confirm Changes".

26.7. If a Cash Out request is successful, the Bet will be settled immediately. The amount returned to your Account will be the higher of:
a. the original amount shown on the Cash Out Button; or
b. where the Cash Out amount increases during the period between your initial Cash Out request and your subsequent Cash Out confirmation – that higher amount. The Cashed Out amount will be displayed in the Settled Bets section of the Bet Slip and the Bet History page.

26.8. The Cashed Out amount returned to your Account is inclusive of the original stake. A successful Cash Out request constitutes a settlement of the original bet and any subsequent events will have no impact on the amount returned to your account.

26.9. All Cash Out transactions remain subject to our standard Terms of Use. In the event that a Cash Out amount (or a price relating to a Cash Out amount) has been incorrectly offered, we reserve the right to take reasonable corrective measures to rectify such errors, including, where applicable, resettling the Cash Out request.

26.10. We reserve the right to amend, suspend or remove Cash Out availability at any time on any market or to any customer.

Racing Rules

These Rules were published and take effect from 24 June 2024

1. General Rules

1.1. All racing bets shall be settled based on the official decision of the relevant racing authority on the day of the race and in accordance with these Racing Rules.

1.2. Once the official result has been declared, the result shall not be affected by subsequent protests, disqualifications or similar, for any reason, at any time.

1.3. If a race meeting, or part thereof, for the day is abandoned, transferred to another venue or postponed to another date, all bets placed (excluding Futures bets) shall be void and the stakes returned to the customer's account. Affected Multi Bets will be recalculated excluding that event or leg.

1.4. If a dead heat occurs, reduced returns shall be awarded on all runners involved in the dead heat. The ticket will be paid out at face value divided by the number of Dead Heating winners of the event.

2. Place Dividends

2.1. Where there are eight (8) or more runners in a race, a place dividend shall be paid on first, second and third places. If you wagered on a fixed PLACE bet when the field had eight (8) or more runners and the field later reduced to seven (7) or less runners, first, second and third places will be paid, but deductions may apply.

2.2. Where there are seven (7), six (6) or five (5) runners in a race, a place dividend shall be paid on first and second places only. If you wagered on a tote-based product, place wagers will pay down to however many placing's the major Australian TAB's determine as appropriate for that bet type.

2.3. Where there are four (4) runners or fewer in a race, all betting shall be Win only. If scratchings of runner(s) reduce the field below five (5) runners, all non-tote place bets will be refunded if there is no possibility for a collect.

3. Scratchings and Deductions

3.1. If a runner is scratched, all bets on the scratched runner (excluding Futures bets) will be cancelled and the stake will be refunded. All other Fixed Odds Win and Place bets on the race (excluding Futures Bets) will be subject to deductions in accordance with this clause.

3.2. The applicable deduction rate is based on the fixed odds of the scratched runner(s) at the time of the scratching. The deduction rate is applied to the face value of the bet. If multiple runners are scratched from a race, a combined deduction rate shall be calculated by summing the total of the individual deduction rates. Deductions are calculated in accordance with the Schedule of Deductions set out in clause 15 below or the Victorian Official Deduction methodology (as applicable).

3.3. For Australian Thoroughbred racing deductions apply to ALL runners, including emergencies.
Example: How to Calculate Deductions
If you have $10 to win on a 5.00 winner and a runner paying 7.00 is scratched:
- As per the Schedule of Deductions, the total win deductions are 10c in the dollar;
- This means you will receive 90c in every dollar of the Face Value of the ticket.
- Face Value: $10 x 5.00 = $50.
- Reduced Face Value: $50 x 0.90 = $45.00
- Less your $10 outlay leaves a win profit of $35.00.

4. Futures Betting

4.1. Futures bets are bets placed before the Final Field for the race is declared. Futures betting is available on selected Thoroughbred, Greyhound, and Harness events.

4.2. There are two types of Futures events: “Before Nominations” and “All In”. These markets are subject to the following rules:
a. Before Nominations - All bets placed prior to the official nominations being declared are accepted on a Refund If Not Nominated basis. (i.e., refunds will be provided for runners who are not officially nominated in an event after first nominations are taken). The rules for these events will be displayed on the race card indicating 'Refund If Not Nominated'. No deductions apply for bets placed on these events.
b. All In - All bets placed prior to the declaration of Final Field are accepted on the basis that the event is All In. (i.e., no refunds will be provided for runners who do not take their place in the final field). The rules for these events will be displayed on the race card indicating 'All In'. No deductions apply for bets placed on these events.

4.3. If a Futures event is abandoned, postponed, or transferred from the original date (regardless of whether betting was Before Nominations or All In), all bets stand until the completion of the event. If the event is postponed and not held within seven days of the original date, all bets will be cancelled and refunded. If new nominations are taken for the event, all bets shall be refunded.

4.4. Futures bets are not eligible for the Protest Payout.

5. Racing Product Types

5.1. Below is a description of Racing Products on offer. Depending on the status of the race meeting, differing products will be available daily as stated on our Betting Platforms:
a. Fixed Odds - Fixed Win & Place odds are not subject to change once the bet has been confirmed and accepted (excluding deductions).
b. Best Tote or SP - This product is the highest dividend of any of the 3 Australian TAB dividends or the Starting Price (SP). SP only applies to the Win Portion of bet.
c. Best of 3 Totes - This product is the highest dividend of the 3 Australian TAB prices.
d. Midi Div - This product is the middle dividend of the 3 Australian TAB prices.
e. Top Fluc - This product is the highest price bet by Amused in the last 30 minutes of betting for any given race we offer the product.
f. Starting Price (SP) - is the final bookmaker's price when the race jumps.
g. MultiBets - A MultiBet (All-Up Bet) is the combination of numerous single bets which multiply the individual odds creating the total dividend. Amused accepts MultiBets from 2-12 legs.
h. Same Race Multi (SRM) - This product is a MultiBet comprising only of legs within the same race.
i. Exotics - All Racing exotics (Quinella, Exacta, Trifecta, First Four and Quaddie) are paid at the dividend declared by the Victorian TAB (STAB).
j. Extras - Extras markets include Jockey Challenge, Trainer Challenge, Box Challenge, and any other similar markets available from time to time on selected meetings.

5.2. The Amused products and wager types are intended for Bona Fide Clients, that is, those clients who always act in good faith, sincerely, without fraud and who place wagers with Amused for the purpose of recreation and entertainment.

5.3. Amused reserves the right to refuse the whole or part of any wager, subject to minimum bet laws.

5.4. Any Racing Product can be removed from any individual account at any time at the sole discretion of Amused.

5.5. If no bet type is specified, the default bet type will be a Win Only Bet at the applicable Tote Based product.

5.6. For all international races, any SP offered will be resulted on the Amused SP dividend.

6. Multi Bets

6.1. Multi Bets are bets combining multiple individual legs. The maximum number of legs in a multi bet is 20.

6.2. If a bet (leg of multi) is void at any time, affected multi bets will be recalculated excluding that leg.

6.3. A multi bet may include both All-in and final field legs. If a final field leg is scratched the multi bet will stand but will be subject to deductions as per the Schedule of Deductions. If a leg that was “All-In” does not start, the multi bet will be resulted as a losing bet.

6.4. Multi bets that include the same runner in separate races are allowed at reduced odds.

7. Same Race Multi

7.1. Same Race Multis are multi bets with all selections in the same race. Same Race Multi betting is available on selected Thoroughbred races and Greyhound races.

7.2. Once the official result has been declared, the result shall not be affected by subsequent protests, disqualifications or similar, for any reason, at any time.
a. for Australian and New Zealand Thoroughbred events, after 9:30AM AEST time, only once fixed odds win prices are available for the event;
b. for Australian and New Zealand Greyhound events, approximately one hour prior to event start time, only once fixed odds win prices are available for the event; and
c. for all other Thoroughbred event and Greyhound events, approximately 15 minutes prior to event start time, only once fixed odds win prices are available for the event.

7.3. Same Race Multi betting is only available for races that have six or more runners in the race.

7.4. Should an event be resulted and the number of runners is less than six, all Same Race Multi bets will be deemed void and the stake refunded.

7.5. The maximum number of legs in a Same Race Multi bet is four.

7.6. Dead Heat Rule 1.4 applies to Same Race Multi bets. For clarity, in the event of a dead heat, the ticket will be paid out at face value divided by the number of dead heating selections per finishing position.

7.7. If one or more selections in the Same Race Multi bet are scratched, the Same Race Multi bet becomes void and the stake refunded.

7.8. If one or more selections are scratched in an event, but the selections are not part of a Same Race Multi bet, deductions will be applied as per the deduction methods outlined in section 3.1, Schedule Of Deductions.

7.9. Boosted Odds are not available for Same Race Multi bets.

7.10. Same Race Multi prices are calculated based on the permutations of each selection in the bet and do not represent a multiplication of the odds for each selection.

7.11. Except for Same Race Multi bets, Multi bets will not be accepted where the outcome of one part of the bet relates to the outcome of another. If a client advertently or inadvertently takes a related outcome in a multi bet, the bet shall be deemed void.

7.12. The maximum odds for a Same Race Multi bet is $10,001.

7.13. The maximum payout for Same Race Multi bets is as follows:
a. Australian Thoroughbred Racing $10,000
b. New Zealand Thoroughbred Racing $5,00
c. Australian Greyhound Racing $5,000
d. New Zealand Greyhound Racing $5,000.
e. All other Thoroughbred Racing $2,500
f. All other Greyhound Racing $2,500

7.14. The maximum payout amounts apply whether a customer places a single Same Race Multi bet, or a series of Same Race Multi bets containing the same or similar selections. If a customer places a series of Same Race Multi bets using the same or similar selections (irrespective of whether the bets are placed on different dates and using different odds), with the consequence that the total payout attributable to the Same Race Multi bets exceeds the maximum payout, the additional Same Race Multi bets will be deemed void and the stake refunded. At no stage will Amused’s liability for a single or series of Same Race Multi bets involving the same or similar selections exceed the maximum payout. Amused reserves the right to apply the maximum payout limits across wagering accounts held by different customers (and to deem any Same Race Multi bets void and refund the applicable stakes) if it considers that Same Race Multi bets involving the same or similar selections are being placed by customers acting in concert with one another.

7.15. Amused reserves the right to suspend, change or cancel Same Race Multi bet availability at any time, including in respect of any events for which Same Race Multi betting has been advertised as being available.

8. Exotic Betting

8.1. All quinella bet qualifications shall be governed by the following rules:
a. All quinella bets shall require the selections to finish in 1st and 2nd place, in any order, to be successful.
b. All boxed quinella bets shall require any of the selections to finish in 1st and 2nd place, in any order, to be successful.

8.2. All exacta bet qualifications shall be governed by the following rules:
a. All exacta bets shall require the selections to finish in 1st and 2nd place, in correct order, to be successful.
b. All boxed exacta bets shall require any of the selections to finish in 1st and 2nd place, in any order, to be successful.
c. All banker exacta bets shall require any of the nominated selections to finish in the nominated position (i.e. 1st or 2nd) with any of the remaining selections finishing in the remaining position as selected.

8.3. All trifecta bet qualifications shall be governed by the following rules:
a. All trifecta bets shall require the selections to finish in 1st, 2nd and 3rd place, in correct order, to be successful.
b. All boxed trifecta bets shall require any of the selections to finish in 1st, 2nd and 3rd place, in any order, to be successful.
c. All banker trifecta bets shall require any of the nominated selections to finish in the correct position (i.e. 1st, 2nd or 3rd) with any of the remaining selections finishing in the remaining positions as selected.

8.4. All first four bet qualifications shall be governed by the following rules:
a. All first four bets shall require the selections to finish in 1st, 2nd, 3rd and 4th place, in correct order, to be successful.
b. All boxed first four bets shall require any of the selections to finish in 1st, 2nd, 3rd and 4th place, in any order, to be successful.
c. All banker first four bets shall require any of the nominated selections to finish in the correct position (i.e. 1st, 2nd, 3rd or 4th) with any of the remaining selections finishing in the remaining positions as selected.

8.5. All Quadrella bet qualifications shall be governed by the following rules:
a. All Quadrella bets shall require the selections to finish 1st in respective races to be successful.
b. If a selected runner is declared a non-runner or is scratched after the bet is confirmed, the removed runner will be replaced by the Tote substitute.

9. Jockey Challenge / Trainer Challenge

9.1. “Jockey Challenge” and “Trainer Challenge” are betting markets on the jockey or trainer (as applicable) achieving the highest aggregate points scored in races conducted at a particular race meeting or over a racing carnival. A racing carnival shall include a series of race meetings as approved by the relevant racing authority.

9.2. Prior to commencement of betting, we will prepare a list of jockeys/trainers and opening prices. The list may include an “any other” price option to cover any jockey/trainer who is not included in the original list. At all times the “any other” option shall be treated as one entity.

9.3. If any individual jockey/trainer in the market does not start at least one ride/race for the meeting, all wagers on that jockey/trainer will be refunded. All other bets will remain at the odds taken.

9.4. For wagers on any Jockey Challenge or Trainer Challenge to stand, all races scheduled for the race meeting must be run and correct weight declared. If the meeting is postponed, abandoned, or any race is declared a “no-race” by the Stewards, all wagers on the Jockey Challenge and Trainer Challenge for that meeting will be cancelled and the monies refunded unless there is an unassailable leader in which case all bets will stand.

9.5. No points shall be allocated in relation to a race scheduled to be conducted at a race meeting if that race is postponed to another race meeting, abandoned or declared a no race by the Stewards on the day of the race meeting.

9.6. The winner of the Jockey Challenge / Trainer Challenge will be the jockey or trainer (as applicable) who has the most points accumulated at the end of the competition. Points will be accrued per race and calculated as follows:
a. 3 points for a winning ride
b. 2 points for a second placed ride
c. 1 point for a third placed rid

9.7. For Jockey Challenge, points will only be allocated to the jockey(s) who actually ride the winning or placed horse(s) in a race. Points will not be allocated to any rider who may have been engaged to ride a horse but was subsequently replaced by permission or direction of the Stewards. There will be no refunds of bets should a jockey be replaced by another rider or not complete any or all scheduled races.

9.8. In the event of a dead heat for any or all of the placings in a race, points will be allocated to each jockey/trainer on a proportionate fractional basis.

9.9. In the event of two or more jockeys/trainers being tied on the same number of points at the completion of the meeting or carnival (as applicable), all successful bets will be paid according to Dead Heats Rule 1.4.

10. Box Challenge

10.1. “Box Challenge” is a betting market on the dog Box Number achieving the highest aggregate points scored in races conducted at a particular race meeting or over a racing carnival. A racing carnival shall include a series of race meetings as approved by the relevant racing authority.

10.2. Betting is Win only and all bets are accepted on an all-in basis (i.e. no refunds for non-starters). All bets placed must be placed prior to the commencement of Race 1 of the race meeting for wagers to stand.

10.3. The winning box for the meeting is decided under a 3, 2, 1 points scoring system. In each race of the meeting, the winning Box Number receives 3 points, the second placed Box Number receives 2 points and the third placed Box Number receives 1 point. The BoxNumber that accumulates the most points throughout the meeting is deemed the winner.

10.4. If a meeting is abandoned or postponed to another date, single bets are void and wagers will be refunded.

10.5. In the event of a dead heat for any or all of the placings in a race, points will be allocated to each Box Number on a proportionate fractional basis.

10.6. In the event of two or more Box Numbers being tied on the same number of points at the completion of the meeting or carnival (as applicable), all successful bets will be paid according to Dead Heats Rule 1.4.

11. Protest Payout

11.1. If your runner comes first but is relegated as a result of an upheld protest, provided the first horse to finish is not disqualified, we will pay both the interim winner as well as the official winner.

11.2. Protest Payout applies to Australian fixed-win thoroughbred races only.

11.3. Protest Payout applies to the first runner past the post and does not apply to placegetters.

11.4. Valid on Single Fixed Odds Win bets only. For example, protest payout does not apply to multi bets, each way bets, exotic bets.

11.5. Maximum payout is $2,500 per customer, per race.

11.6. Protest Payout only applies to bets placed on the final field market, pre-post, extra markets or futures bets are not eligible for the Protest Payout.

11.7. Bets placed with Boosted Odds and Bonus bets are not eligible for Protest Payout.

11.8. Protest Payout(s) are only available to customers eligible for Promotional Offers from time to time, and are not to be used in conjunction with any other Promotional Offer (as defined in our Bonus Offer Terms & Conditions).

12. Interim Payout

12.1. Dividends are paid on all Australian racing (gallops, harness and dogs) shortly after interim dividends are available.

12.2. Valid on Fixed Odds Win, Place and Each Way bets only.

12.3. Interim Payout does not apply to multi bets or exotic bets, these will be finalized when the Totes have published final results.

12.4. Protest Payout Rules apply. If a protest against a placegetter is upheld, we will recover dividends paid under Interim Payout rules if placegetter is relegated from the placings.

12.5. Interim Payout(s) are only available to customers eligible for Promotional Offers from time to time, and are not to be used in conjunction with any other Promotional Offer (as defined in our Bonus Offer Terms & Conditions).

13. Boost Odds

13.1. Boost Odds is a feature that allows you to temporarily increase the available odds of a fixed odds wager.

13.2. The Boost Odds feature may be available for you via our Betting Platforms on certain events (where indicated) at our discretion. When you select Boost Odds, the increased odds which may be available for you to offer to place your bet at will appear.

13.3. The number of Boost Odds which may be made available to you will vary depending on a range of factors, and no correspondence will be entered into regarding this.

13.4. Boost Odds are available for single fixed odds win bets on racing. From time-to-time Boost Odds may be available on other events on the platform.

13.5. Boost Odds are only available to customers eligible for Promotional Offers from time to time, and are not to be used in conjunction with any other Promotional Offer (as defined inour Bonus Offer Terms & Conditions).

14. Win Limits and other Amused rights

14.1. All amounts herein are expressed in Australian dollars (“AUD”).

14.2. Without prior negotiation, and notwithstanding any payout amount shown on a bet slip, the maximum payout by Amused to any one individual or entity (or group deemed by Amused to be acting on behalf of any one individual or entity) on any one race, shall be limited to:
a. Australian Metropolitan Thoroughbred Racing
i. Win = $50,000
ii. Place = $25,000
iii. Quinella, Exacta, Trifecta = $25,000
iv. First Four, Quadrella = $50,000
v. MultiBets = $50,000
b. Australian Provincial & Country Thoroughbred Racing
i. Win = $25,000
ii. Place = $10,000
iii. Quinella, Exacta, Trifecta = $5,000
iv. First Four, Quadrella = $10,000
v. MultiBets = $25,000
c. New Zealand & Hong Kong Thoroughbred Racing
i. Win = $25,000
ii. Place = $10,000
iii. Quinella, Exacta, Trifecta = $5,000
iv. First Four, Quadrella = $5,000
v. MultiBets = $25,000
d. All Other Thoroughbred Racing
i. Win = $10,000
ii. Place = $2,500
iii. Quinella, Exacta, Trifecta = $1,000
iv. First Four, Quadrella = $1,000
v. MultiBets = $25,000
e. Australian Greyhound Racing
i. Win = $20,000
ii. Place = $10,000
iii. Quinella, Exacta, Trifecta = $5,000
iv. First Four, Quadrella = $10,000
v. MultiBets = $25,000
f. All Other Greyhound Racing
i. Win = $5,000
ii. Place = $2,000
iii. Quinella, Exacta, Trifecta = $1,000
iv. First Four, Quadrella = $1,000
v. MultiBets = $25,000
g. Australian Harness Racing
i. Win = $20,000
ii. Place = $10,000
iii. Quinella, Exacta, Trifecta = $5,000
iv. First Four, Quadrella = $10,000
v. MultiBets = $25,000
h. All Other Harness Racing
i. Win = $5,000
ii. Place = $2,000
iii. Quinella, Exacta, Trifecta = $1,000
iv. First Four, Quadrella = $1,000
v. MultiBets = $25,000
i. Cross Code MultiBets: $25,000

14.3. Notwithstanding any of the above maximum win limits:
a. Amused reserves the right to limit the total payout to any individual client(s) on any bet type on any single event.
b. Unless otherwise agreed in writing, the total payout by Amused to any individual client(s) across all bets in any 24 hour period is limited to a total of $200,000.

14.4. On any bet type in any location, the payout will not exceed the pool amount for that bet type at the Victorian TAB. Where the player’s stake is larger than the pool size, the player will receive their stake back rather than the pool.

14.5. Amused may cancel wagers where it is believed the client or associates have manipulated the pool. Amused may place a limit on the payout (final odds) where there is reasonable suspicion of pool manipulation having occurred.

14.6. All exotic bets will be settled at the lowest of the three TAB dividends should Victorian TAB pay greater than 100% more than either the QLD or NSW TAB.

14.7. Amused may place a limit on the payout (final odds) where there is an irregular dividend on one or more of the TABs compared to the SP and other TAB dividends. If one price is more than 50% higher than any other price, Amused reserves the right to omit this price(s) from payout calculations. I.e., revert to middle tote, or the non-errant tote if both have been manipulated.

14.8. Amused may place a limit on the payout (final odds) where there is an irregular dividend on one of the exotic dividends. If Amused management deem the pool has been manipulated, an example of this may be where an Exacta pays more than a Trifecta etc - Management reserves the right to be able to pay the dividend at a pool different to the Victorian TAB which is in line with the market.

14.9. If a tote pool goes down either on-line or via the telephone and the pools are distorted, then Amused reserves the right to omit these dividends when paying out. i.e., If the NSW Tote pool is down, the best of QLD and VIC will be paid for Best Tote Products. For middle tote products, the dividend will be deemed to be the lowest of the two declared dividends.

14.10. In the event that one of the Major Australian TABs for promotional reasons or otherwise, returns elevated dividends due to them foregoing their normal take-out margin, Amused reserves the right to declare its Best Tote dividends at the higher of the other two Australian Totes. Only "Win Only and Each Way" single wagers will be eligible (MultiBets are ineligible) and Amused management decision on the matter will be absolute and final.

14.11. At the discretion of Amused management, Tote pools of under $500 may be disregarded in the calculation of Best Tote and Middle Tote dividends.

14.12. Amused reserves the right to restrict the maximum dividend paid out for Win and Place bets to $101.

14.13. We reserve the right to resettle an event where an error has occurred with the resulting process or the dividends declared.

14.14. Amused reserves the right to cancel any bet where Amused considers the bet is unfairly advantaged regarding starting times of events. Amused will reference official starting times, which can be viewed on www.tabtouch.com.au

15. Schedule of Deductions

Schedule of Deductions

Scratched Runner Fixed Odds

Win Deduction

Place Deduction (3 Place Dividends)

Place Deduction (2 Place Dividends)

1.01

76

28

40

1.02

75

28

40

1.03

75

28

40

1.04

73

28

40

1.05

74

29

42

1.06

74

29

42

1.07

74

29

42

1.08

74

29

42

1.09

74

29

42

1.10

74

29

42

1.12

74

29

42

1.14

74

29

42

1.16

74

29

42

1.18

73

29

42

1.20

72

29

42

1.22

72

29

41

1.24

71

29

41

1.25

69

29

38

1.26

69

29

40

1.28

67

28

40

1.30

66

28

40

1.35

64

28

40

1.40

62

28

39

1.45

60

27

39

1.50

58

27

39

1.55

56

27

38

1.60

54

26

38

1.65

52

26

37

1.70

50

26

37

1.75

48

25

36

1.80

46

25

36

1.85

45

25

35

1.90

44

24

35

1.95

43

24

34

2.00

42

24

34

2.05

41

23

33

2.10

40

23

33

2.15

39

23

32

2.20

38

23

32

2.25

37

23

32

2.30

36

22

31

2.35

35

22

31

2.40

34

21

30

2.45

33

21

30

2.50

32

21

29

2.60

31

21

29

2.70

31

20

29

2.80

30

20

28

2.90

29

19

26

3.00

27

19

26

3.10

26

19

25

3.20

26

19

25

3.30

25

18

24

3.40

24

18

24

3.50

23

18

23

3.60

22

17

23

3.70

21

17

22

3.80

20

16

22

3.90

19

16

21

4.00

19

16

21

4.20

18

15

20

4.40

18

14

19

4.50

18

14

19

4.60

16

14

18

4.80

15

13

17

5.00

15

13

17

5.50

13

12

16

6.00

12

12

15

6.50

11

11

14

7.00

10

10

13

7.50

9

10

12

8.00

8

10

11

8.50

8

9

11

9.00

7

8

10

9.50

7

8

10

10.00

7

7

8

11.00

6

7

7

12.00

5

6

7

13.00

5

4

6

14.00

4

4

6

15.00

3

4

5

16.00

3

4

4

17.00

3

3

4

18.00

3

3

4

19.00

2

2

3

20.00

2

2

3

21.00

2

2

3

22.00

2

2

3

23.00

2

2

3

26.00

2

2

3

27.00

0

1

1

31.00

0

0

0

34.00

0

0

0

35.00

0

0

0

41.00

0

0

0

46.00

0

0

0

51.00

0

0

0

61.00

0

0

0

67.00

0

0

0

71.00

0

0

0

81.00

0

0

0

91.00

0

0

0

101.00

0

0

0

126.00

0

0

0

151.00

0

0

0

201.00

0

0

0

251.00

0

0

0

301.00

0

0

0

501.00

0

0

0

1001.00

0

0

0

Sports And Novelty Rules

These Rules were last updated and take effect from 22 January 2025.

1. General Rules

The following general rules apply to all sports and Novelty events but are superseded by any rules specific to individual sports or Novelty events.
1.1. Dead Heat Rule
a. In the event of a tie/draw/dead heat where no 'draw' option was offered on such outcome, wagers will be paid at face value of the ticket (total payout figure including the initial stake) divided by the number of competitors drawing for that placing.
b. In the event for which Each Way betting is available, place ties will be paid such that the Place portion of the face value of the ticket is multiplied by the remaining number of places available and divided by the number of competitors tying for those available number of placings.
c. In the event of a tie/dead heat where 'draw' odds were offered, then all Win and/or Place wagers are unsuccessful, and the Draw option is the successful wager. Where the draw option is offered, the bet is decided on the result at the end of normal time for all sports unless stated otherwise.
1.2. Multi Bets
a. Multi bets may be accepted or rejected at the discretion of the Amused.
b. Except as otherwise provided in these Rules, if a bet (leg of multi) is void at any time, affected multi bets will be recalculated excluding that leg.
c. Multi bets must not contain any two or more related contingencies, where the result of one contingency is dependent on or a corollary of another. Amused reserves the right to void any multi bets placed in breach of this rule.
d. Amused reserves the right to close any clients accounts found to be attempting to create multis with inflated odds due to system errors, human errors or the multiplying of dependent events.
1.3. Official Starting Time of Events
a. Bets will only be accepted up to the official starting time of an event, unless the event commences before the official starting time, in which case only wagers accepted before the start of the game will be considered valid.
b. A bet is deemed void (even if accepted) in all other cases.
1.4. Abandoned Matches
a. If a match is abandoned before full time has been played, bets on the match outcome will be void unless an official result is declared. Bets on all markets which have been unconditionally determined will stand, for example in Soccer, First Goal Scorer bets will stand if a goal has been scored. Full time is determined by the rules of the specific sport.
1.5. All-In Betting
a. 'All-In' means that regardless of whether or not a particular competitor or team or member of a team starts or completes the event on which a bet is placed, all bets stand and no refunds will be payable. All-In betting applies to all sports and novelty bets unless otherwise stated.
1.6. Player / Team Withdrawn After the Official Start
a. If a player or team has taken any part in the sporting event once it has officially started and then fails to compete for any reason whatsoever, your bet will be a losing bet.
1.7. Postponed Matches
a. A postponed match/race (or event in the case of novelty markets) is void unless it is rescheduled to commence within 48 hours of the original start time. In such circumstances, where void matches are included in a multi the bet will be settled on the remaining selections. Individual sports/events rules may override this rule if applicable.
1.8. Futures / Outrights
a. Unless stated otherwise, all bets will stand regardless of postponements unless the official sporting governing body declares that the tournament/competition has been cancelled with no official winner, in which case bets will be void.
1.9. Maximum Payouts
a. Without prior negotiation, the maximum payout by Amused to any one individual or entity (or group deemed by Amused to be acting on behalf of any one individual or entity) on a fixed odds single or Multi Bet, on any of the sports or other events listed in these Sports & Novelty Rules, shall be limited to $50,000.00.
b. Multi Bet Max Payout Limits Per Leg
i. 2-Leg Multi Bet = $5,000
ii. 3-Leg Multi Bet = $10,000
iii. 4-Leg Multi Bet = $15,000
iv. 5-Leg Multi Bet = $20,000
v. 6-Leg Multi Bet = $25,000
vi. 7-Leg Multi Bet = $30,000
vii. 8-Leg Multi Bet = $35,000
viii. 9-Leg Multi Bet = $40,000
ix. 10-Leg Multi Bet = $45,000
1.10. Pricing errors
a. For any obvious or palpable pricing errors, we reserve the right to cancel/void any bets placed at that wrong price in accordance with the General Terms & Conditions.
1.11. Application of General Terms & Conditions
a. These Sports & Novelty Rules are to be read in conjunction with our General Terms & Conditions. To the extent of any inconsistency between these Rules and our General Terms & Conditions, these Rules prevail unless otherwise stated.

2. American Football / Gridiron / NFL

a. All matches must run to the completion of the designated normal time period for bets to stand.
b. Overtime counts for all markets unless stated otherwise.
c. Abandoned or postponed games are void unless played within the same scheduling week. In the event of a change of venue, all bets will be void
d. We reserve the right to suspend any or all betting on a game at any time without notice.

3. Athletics

a. Betting on the winner of an event is offered on an 'All-In' basis. No refunds will be given for non-starters or for competitors who retire or are disqualified mid-meet.
b. All bets will be paid on the official result as per the podium presentation. However, if a protest occurs and the official results change inside of 24 hours, then the event will be re-settled. No doping cases will be considered and as such, the result available 24 hours after the event will be deemed binding regardless of further protests or changes to the official result.
c. A participant that is disqualified due to an infringement (e.g., False Start) will be deemed to have taken part in the event.
d. For head-to-head matchups, both competitors must start the event.

4. Australian Rules Football (AFL)

a. Payouts are based on the official declared result. Any extra time played is included for betting purposes. For matches without extra time, a draw is always included for margin betting and any bets placed on either team to win by a margin will be considered losing bets in the case of a draw (NB This does not include Tri Bets, where the Any Other Option will pay). In these matches, any bet placed on either side at the head-to-head option is paid in accordance with the 'dead heat rule' i.e., Half Face Value of the Ticket.
b. When a match is postponed and played within 48 hours of the original scheduled date, all bets stand. Once the 48 hours have expired, all single bets are void and wagers refunded. Any Multi Bet will be recalculated to exclude that leg.
c. If a match commences but is subsequently abandoned without full time being called by the umpire, all bets on that match shall be void, except for bets whose outcome has already been decided at the time the match was abandoned.
d. All bets are void in the event of a venue change, regardless of reason or where it is changed to.
e. In the event of a finals match which includes extra time, all markets are paid after the extra time period, except for margin betting or any market where the draw is an outcome and HT/FT doubles.
f. Any bets placed on the 'Most Losses' market, are paid on the team which loses the most games throughout the season. Points deducted because of breaches of rules or regulations are excluded for resulting purposes. In the event of more than one team having the same number of losses, the position will be determined by 'For and Against' as published by the governing body.
g. Teams are considered starters for the purpose of betting on AFL Futures even if they are deducted points due to breaches of the AFL’s rules and regulations. All bets are void if the season is not completed.
h. All bets on season handicap and season wins markets will be void if the number of rounds in the season is changed after the bet is placed or the season is not completed.
i. If the duration of a match is changed by a governing body after a bet has been placed, then all bets are void except for bets placed on the head-to-head market. Line, Totals and Exotic markets will be re-priced to reflect the new match duration at the earliest available opportunity and clients will be able to bet on these markets again.
j. If a player is named as a sub and does not take the field bets involving that player will be void.
k. All bets on player medals are paid on official results as presented on the night / at the end of the match. Any changes to the medal winner later are ignored for betting purposes. Betting is all-in and dead heat rules apply for all outrights, head to heads and novelty markets e.g., Brownlow Medal markets.

5. Baseball

a. Games are official after 5 innings of play. If the home team is leading, the game is official after 4.5 innings of play. The Money Line is paid on the official result of the game as ratified by the official MLB governing body. If a match is underway, and postponed, and no official result determined, bets will stand regardless of when match is due to be re-commenced.
b. For Run Line betting, the game needs to go 9 innings or 8.5 innings if the home team is ahead for bets to stand.
c. For Run Totals betting, the game needs to go 9 innings or 8.5 innings if the home team is ahead for bets to stand, with the exception being that at any time the Run Total is exceeded, the wager is official.
d. All bets stand irrespective of pitchers or pitcher changes.
e. If a game is abandoned or postponed to another date prior to commencing, wagers stand provided the match is played within 24 hours. If the match does not resume in that timeframe, single wagers are void and refunded, whilst affected multiple wagers will be recalculated excluding that leg. If a match has a change in innings played from originally scheduled all bets will be void.
f. First Half wagers are based on the first 5 innings, and the full 5 innings must be played, unless the home side is in front after 4.5 innings. In the event any market lands on the flat number, even if 0.0, all bets on the number will be a push.
g. For First Innings wagers, both teams must complete their first innings for bets to stand.
h. Any bets placed on the Home v Away for the days play, i.e., winning side or total runs for the day, will be void if any game on that designated day does not reach its natural conclusion. I.e., the game must run at least 8.5 innings. If any game is cancelled or postponed, then all bets are also void. The bet is void regardless of if the days totals have already been exceeded. If there is a pitching change this does not affect settlement for total ''days'' bets.
i. In the event of double-headers in the Australian Baseball League (ABL) or any other applicable league, all Game #1 are 7 inning games and are priced and settled accordingly. In the event of the match being scheduled for the full 9 innings all normal rules apply.
j. If any match is scheduled for 7 innings (or any other match length) by the leagues governing body, and the match is not shortened due to weather or any other reason in play, all bets will stand even if there is nothing specified on the game itself.

6. Basketball

a. All bets are paid on the official final score which includes any overtime that is played unless otherwise specified, or there is a draw option in the betting.
b. All matches must run to the completion of the designated normal time period for bets to stand.
c. If a game is abandoned, postponed to another date, the game must resume within 24 hours otherwise single bets are void and wagers will be refunded. Affected multi bets will be recalculated excluding that leg.

7. Boxing

a. Where a match is abandoned or postponed, the bout must be fought within 14 days of the original scheduled date for wagers to stand. Once the 14 days have expired, all single wagers are void and refunded. Affected multiple wagers will be recalculated excluding that leg.
b. All wagers on either fighter to win will be decided by the judges' decision, which includes points, technical knockout (TKO), knock out (KO) or disqualification.
c. If a price is offered for the Draw, in the event of a Draw all wagers on either boxer to win will all be losing bets and the Draw will be the winning option. If there is a 'technical draw' determined by the referee due to an accidental cut or similar, then the bout is deemed a no contest and all wagers will be refunded.
d. In 'Pick the Round' betting, if a boxer fails to answer the bell, the fight will be deemed to have ended in the previous round
e. If the scheduled number of rounds is changed, then all wagers are void and refunded.
f. The official stopping of a round before the sounding of the bell does not constitute a full round. A full round is only considered for wagering purposes to have been completed when the bell sounds signifying the end of the round.
g. An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three-minute round. Thus, 9 and a half rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two-minute round is at the one-minute mark.
h. Amused does not recognise overturned decisions for betting purposes. If any outcome is overturned based on any dispute, appeal, suspension, lawsuit, drug testing result, or any other fighter sanction, the original result shall stand.

8. Cricket

a. Subject to these rules, all matches are paid on the official result. This includes any match affected by rain or other delay where an official result is declared.
b. In Test Match cricket if the match finishes in a tie, all bets on either team are paid as per the Dead-Heat rule, while bets on the Draw are resulted as losing bets. If a match is officially abandoned, (e.g., due to dangerous pitch conditions etc.) then all undecided bets on the match are void. Bets on Domestic First-Class matches (4 or 5 day matches) will be paid on most points by team.
c. In all forms of limited over cricket, if the match finishes in a tie all bets are paid as per the Dead-Heat rule unless a subsequent tie-breaker method is used to determine the winner (e.g., Super-Over, Bowl-off etc.) in which case the outcome will be settled on the result of this method. If the match is declared a 'no-result' bets are void. Note that all exotic betting options are resulted prior to any tiebreaker.
d. In the event a reserve day is utilized, bets will stand if no action has yet taken place and the match is moved to the new day, providing the match is played within 48 hours. If the match commences on one day, and the reserve day is used to complete the match, all bets will stand if the game continues from where it was suspended. In the event a match is played, and then abandoned due to weather or some other reason, and the game re-starts from scratch on a new day, all bets will be void unless an unconditional result has already been determined on any market.
e. For any bets placed on innings over/under runs when the game is in-play, the match must go the full length of the innings specified on the market or otherwise all bets are void unless an outcome has been unconditionally reached.
f. In first ball dot market, a wicket is not deemed a 'dot'.
g. Man of the Match will be paid per espncricinfo.com scorecard alternatively by Official post-match presentation if not available on espncricinfo.com. Bets refunded if a selected player is not in Starting XI. Dead Heat Rule applies for joint winner. Bets void if no winner.
h. First Innings Lead - Both teams must be bowled out or declare their first innings for bets to stand. In the event of a tie, dead heat rules apply.
i. Series Correct Score - If the number of matches to be played in a series changes from the number envisaged by the market offered, all bets are void.
j. Top Series Run Scorer / Wicket Taker - In the event of a tie the Dead-Heat Rule applies. Betting is 'All In' and bets will stand if at least one game has been completed in the series.
k. For Series Batting and Bowling matchups, both players must play 50% or more of the series matches for bets to stand.
l. Series Betting - Bets stand if at least 1 designated match is completed. Bets void if the number of matches changes, unless bets have already been determined. If a series is drawn and no draw option was offered, bets will be void.
m. 'X-Factor Player' If a player is nominated 12th or 13th man then all Player Matchups/Trios/Totals Runs and Wickets/High Bat/Most Wickets/Man of the Match/Player Performance/Star Players will be void even if the player takes the field. If a player is subbed out of the match all bets involving that player are void unless there has been an unconditional outcome of a bet.
n. Double Markets will only be resulted from the listed players. If either of the selected player are not in the starting XI then bets will be void. To avoid confusion if your selection gets Hi Bat and your 2nd selection is not in the starting XI bets will be void. If an unlisted player has the highest score/most wickets their score will not count and revert to the next highest listed player.
o. Player To Score Most 4s/6s for their Team - Bets on this market will stand if the player is included in the starting eleven, regardless if the player reaches the crease. Bets placed on any player not named in the starting eleven are void. Player to Score Most 4s/6s will be finalised by only the listed players.

9. Cycling

a. Cycling bets are settled as per the official classification listing at the time of the podium presentation. Any overturned decisions are not recognised for betting purposes.
b. Outright markets are conducted on an ‘All-In’ basis. No refunds will be given for non-starters. This will include any Group Betting where the number of competitors is 9 or more.
c. For any head-to-head bets, both cyclists must cross the starting line for bets to stand.
d. For any head-to-head bets, if a cyclist retires the other cyclist who finishes the race is deemed the winner. If both cyclists retire, whoever retired second is deeded the winner. If this cannot be determined, all bets are void.
e. For Team Matchups, all nominated riders of a team must start the event for bets to stand.

10. Darts

a. At least 3 legs must be played, or bets will be void unless otherwise specified.

11. Golf

a. Bets are refunded for any player that does not tee off in any tournament.
b. All Tournament Betting includes any playoff holes.
c. For the Place portion of Each Way bets and other placing bets (i.e., Top 10), the dead heat rule will apply for players tied for the bottom position.
d. When a tournament is shortened, wagers will be settled on the official result regardless of the number of rounds played. If any bets have been placed at the conclusion of a day’s play in a tournament where there is no further play, those bets will be void and refunded.
e. If a tournament is officially abandoned or not completed within 14 days of commencement, all wagers are void unless a result has already been reached.
f. In all Tournament Group Betting and Tournament Head-to-Head markets (i.e., Tournament Head to Heads, Nationality, Tournament Group and Trio Betting), all players must complete 36 holes for bets to stand. Playoffs are excluded for betting purposes. All players must complete 18 holes for Round Match betting (i.e., Matchups and Round 2/3Balls)
g. In any group market, the winner is the player who completes the most holes, and if the players have completed the same number of holes, the player with the lowest score is deemed the winner.
h. For any market featuring a player to lead at the end of round, that round must reach completion for bets to stand.
i. In any Make/Miss the Cut market, the player must complete at least 36 holes for bets to stand.
j. A player is deemed to have made the Cut if the player is eligible to play the round after the Cut is made even if the player chooses not to play on.
k. For top x markets, all bets are paid after the completion of the nominated regulation holes. I.e., if 6 players make a playoff, all 6 players get paid at 5/6 of the face value of the ticket for the purposes of top 5 betting.
l. A player is not deemed to have completed the holes played in a round if they are not awarded a score for the round completed. If they are disqualified but still receive an official score the round is deemed complete.

12. Handball

a. All bets are paid on the result from the official governing body. Match much run to completion for bets to stand otherwise all bets will be refunded.

13. Ice-Hockey

a. For all NHL matches, all Match Winner, Line and Totals markets include any overtime and shootout. If a shootout takes place to decide the outcome of a match, only one goal will be awarded to the winning team. The only market to be resulted at the conclusion of normal time is the Regulation Winner market.
b. All matches must run to the completion of the designated normal time period for bets to stand.
c. 3rd Period markets do NOT include overtime unless specifically notated.
d. If a game is abandoned, postponed to another date, the game must resume within 24 hours otherwise single bets are void and wagers will be refunded. Affected multi bets will be recalculated excluding that leg.

14. Mixed Martial Arts

a. Where a match is abandoned or postponed, the bout must be fought within 2 days of the original scheduled date for wagers to stand. Once the 2 days have expired, all single wagers are void and refunded. Affected multiple wagers will be recalculated excluding that leg. The exception to this rule will be if the bet was placed when the fight was still in the 'unconfirmed fights' list in which case the bets will stand until the date in the comment on the specific event expires.
b. All wagers on either fighter to win will be decided by the judges' decision, which includes points, technical knockout (TKO), knock out (KO) or disqualification.
c. If a price is offered for the Draw, in the event of a Draw all wagers on either boxer to win will all be losing bets and the Draw will be the winning option. If there is a 'technical draw' determined by the referee due to an accidental cut or similar, then the bout is deemed a no contest and all wagers will be refunded. If there is no draw listed in the betting, then dead heat rules apply, and all bets are paid as half face value.
d. In 'Pick the Round' betting, if a fighter fails to answer the bell, the fight will be deemed to have ended in the previous round.
e. If the scheduled number of rounds is changed, then all wagers are void and refunded.
f. The official stopping of a round before the sounding of the bell does not constitute a full round. A full round is only considered for wagering purposes to have been completed when the bell sounds signifying the end of the round
g. For all stat based markets and for any official ruling, ufc.com will be the source of all results.
h. An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five-minute round. Thus, 2 and a half rounds would be two minutes and thirty seconds of the 3rd round.
i. Decision No Bets - Pays on the winner of the fight if only the fight does not go to the judges. If the fight is decided by the judges at any point in the fight, then the bets will be void. For this specific case, wagers will have action only if the fight is decided by KO, TKO, DQ, or submission.
j. Amused does not recognise overturned decisions for betting purposes. If any outcome is overturned based on any dispute, appeal, suspension, lawsuit, drug testing result, or any other fighter sanction, the original result shall stand.

15. Motor Racing

a. All bets placed on Motor Racing are settled as per podium presentation. Any overturned decisions after the podium presentation are not recognised for betting purposes.
b. All outright markets are conducted on an 'All-In' basis. Therefore, no refunds are paid on any competitor who is a non-starter.
c. For Head-to-Head matchups, both drivers must cross the starting line for bets to stand.
d. Pole position is determined by the fasted lap in Q3. If Q3 is not completed, the fastest qualifying time in Q2, or Q1 if Q2 is not completed. Free Practice times or any other method of determining pole will result in bets being void.
e. On Safety Car 'Yes/No' markets, a virtual safety car will not count as a Safety Car.
f. The Dead Heat rule will apply to first retirement bets where more than one competitor retires on the same lap number.

16. Netball

a. All bets on Match Winner, Line and Totals markets are paid on the official final score which includes any overtime that is played unless otherwise specified.
b. All matches must run to the completion of the designated normal time period for bets to stand.
c. All Margin Bets and Half Time/Full Time Doubles are paid on the result at the end of normal time. Extra time is not included.
d. If a match finishes in a draw and no extra time is played, all head-to-head bets are paid under the Dead Heat Rule. I.e., All bets are paid at half face value of the ticket.
e. If a game is abandoned, postponed to another date, the game must resume within 24 hours otherwise single bets are void and wagers will be refunded. Affected multiple wagers (parlays) will be recalculated excluding that leg.

17. Novelty Events & Other (Non-Sport/Specials)

a. Novelty betting includes the following categories - Entertainment, Current Affairs, Elections, Weather, Music, Hollywood, Pageant and Other Non-Sport/Special markets.
b. Amused reserves the right to suspend any Novelty market at any time.
c. Any bet inadvertently accepted after the betting has closed or where the event was resolved or at a stage where Amused reasonably determines that a client knew or could have known the outcome will be voided.
d. The dead heat rule will apply, and bets will be settled as a dead heat between the contestants that have not been eliminated/evicted, if:
i. winners are declared than were originally specified; and
ii. an event, show or series been cancelled before an official winner is declared. For clarity, outright bets on contestants already eliminated will be treated as losing selections.
e. Elimination/Eviction markets apply only to official eliminations/evictions. Any contestant leaving of their own accord or removed by producers will not be treated as the next eliminated/evictee for betting purposes. Amused reserves the right to void all bets placed on an elimination/eviction market should the initial line up for elimination/eviction be changed.
f. For the purposes of our markets, we will define an elimination/eviction as the permanent exclusion from an event/show of a contestant or contestants. Therefore, fake eliminations/evictions will not be considered as winners. Therefore any bets placed on a stipulated elimination/eviction (e.g. first/next) will run until a person is seen to egress the event/show with no immediate prospect of return.
g. Once a contestant has been eliminated/evicted from an event/show, that bet is deemed to have lost. Should the same participant re-enter later, he/she will be treated as a new contestant, thus previous bets will be settled as lost.
h. Amused reserves the right to add new contestants who commence participating during the course of an event/show to any market at any time.
i. Amused is not responsible for the way in which producers and organisers conduct their events/shows. Any late changes to methods of elimination/eviction, addition or subtraction of contestants or any other factors affecting the market are beyond our control and shall not affect the validity of a bet.
j. Except as otherwise provided in these rules, all bets are valid until a result is officially declared, regardless of any delays in the announcement, extra voting rounds etc. which would be needed for the outcome to be announced.
k. TV shows: All bets on TV shows will be void if the show is not broadcast in the calendar year originally scheduled for broadcast.
l. Awards ceremonies: All bets on an awards ceremony will be void if the awards ceremony is declared cancelled by organisers or not held in the original scheduled calendar year.
m. Elections: For all election and political leadership betting, including but not limited to markets for the winner of the office of Prime Minister/President, winner of any party leader or nominee contest and winning party, the following rules apply:
i. All odds are offered on an “all in, run or not“ basis. No stakes will be refunded for reasons of ineligibility, failure to stand, withdrawal, or any other similar eventuality (unless otherwise stated).
ii. All bets will be settled based on the official results declared by the relevant party, electoral commission or governing body in charge of conducting the election (as the case may be).
iii. In the event of any dispute concerning the outcome of the election or contest arising after bets have been initially settled (including fraud, legal action, civil unrest or any other circumstance), the original result shall stand.

18. Olympics

a. Betting on the winner of an event is offered on an 'All-In' basis. No refunds will be given for non-starters or for competitors who retire or are disqualified mid-meet.
b. All bets will be paid on the official result as per the podium presentation. However, if a protest occurs and the official results change inside of 24 hours, then the event will be re-settled. No doping cases will be considered and as such, the result available 24 hours after the event will be deemed binding regardless of further protests or changes to the official result.
c. A participant that is disqualified due to an infringement (e.g., False Start) will be deemed to have taken part in the event.

19. Rugby League

a. Payouts are based on the official declared result.
b. Full Time markets include any extra time.
c. Normal Time markets do not include any extra time.
d. Second Half markets do not include any extra time.
e. Dead heat rules apply to any head-to-head bet that does not offer a draw or equivalent option.
f. When a match is postponed and played within 48 hours of the original scheduled date, all bets stand. Once the 48 hours have expired, all single bets are void and wagers refunded. Any multi bet will be recalculated to exclude that leg.
g. If a match commences but is subsequently abandoned without full time being called by the referee, all bets on that match shall be void, except for bets whose outcome has already been decided at the time the match was abandoned.
h. For Time of First / Last Try Markets, payouts are based on the official clock.
i. If a player is awarded a penalty try, they will be credited with the try for betting purposes. If a penalty try is not awarded to any player, then this try is not counted in any player try scoring markets unless the market contains the option for a penalty try.
j. Any bet on a player is refunded if they are not in the squad of 17.
k. All bets are void in the event of a venue change, regardless of reason or where it is changed to.
l. Any bets placed on the 'Most Losses' market, are paid on the team which loses the most games throughout the season. Points deducted because of breaches of rules or regulations are excluded for resulting purposes. In the event of more than one team having the same number of losses, the position will be determined by 'For and Against' as published by the governing body.
m. Teams are considered starters for the purpose of betting on NRL Futures even if they are deducted points due to breaches of the NRL’s rules and regulations. All bets are void if the season is not completed.
n. All bets on season handicap and season wins markets will be void if the number of rounds in the season is changed after the bet is placed or the season is not completed, unless the outcome has already been determined.
o. If the duration of a match is changed by a governing body after a bet has been placed, then all bets are void except for bets placed on the head-to-head market. Line, Totals and Exotic markets will be re-priced to reflect the new match duration at the earliest available opportunity and clients will be able to bet on these markets again.
p. All bets on player medals or awards are paid on official results as presented on the night / at the end of the match. Any changes to the medal/award winner at a later date are ignored for betting purposes. Betting is all-in and dead heat rules apply for all outrights, head to heads and novelty markets e.g., Dally M markets.

20. Rugby Union

a. Unless otherwise specified, markets are settled on the official declared result, including any additional extra time (For the avoidance of doubt this includes Head-to-Head, Line and Total Match Points markets). If the result of a match is a Draw after extra time, Dead Heat rules apply for Head-to-Head markets. Conditions do apply to some specific markets, namely with a Draw as any option. HT/FT Doubles and all Margin Bet types are resulted at the end of normal time, excluding any extra time played. A price for the Draw will always be included in Margin Betting. For the avoidance of doubt, second half markets do not include any extra time.
b. When a match is abandoned or postponed and played within 7 days of the original scheduled date, all bets stand. Once the 7 days have expired, all single bets that have not already reached a conclusion are void and wagers will be void. Any Multi Bet will be recalculated to exclude that leg.
c. If a match does not commence or is cancelled prior to the conclusion of the 1st half, all bets are VOID regardless of the official result. If a match is abandoned in the second half, the match result is paid, and all other markets are void unless there has been an unconditional outcome reached.
d. Any bets placed on the 'Most Losses' market, are paid on the team which losses the most games throughout the season. Points deducted because of breaches of rules or regulations are excluded for resulting purposes. In the event of more than one team having the same number of losses the position will be determined by 'For and Against' as published by the governing body.
e. For Time of First / Last Try Markets, payouts are based on the official clock.
f. Any bet on a player is refunded if they are not in the squad of 22.
g. In the case of a Penalty Try being the First Try - all First TryScorer bets carry over to the 2nd Try. If a Penalty Try is the Last Try, all Last Scorer bets pay on the 2nd last TryScorer.
h. All bets are void in the event of a venue change, regardless of reason or where it is changed to.
i. For Six Nations betting, the grand slam refers to a victory against all other teams in the competition. The Triple Crown refers to one of England, Scotland, Ireland or Wales defeating the three other teams in the market. Draws are not considered victories.
j. For the purposes of determining the outcome of any Try Conversion market, a penalty try will not be considered if 7 points are automatically awarded (no conversion attempt). In this case, the outcome of any Try Conversion market will be determined based on the occurrence of the next 5 point try scored where a conversion attempt is made.

21. Snooker

a. For bets to stand both players must start the match and the match must run to completion.

22. Soccer

a. All bets are paid on the result at the end of normal time. This includes any injury time added by the referee. Extra time and penalty shootouts do not count in determining the final result of any match where a Draw price is quoted.
b. For some matches, a 'To Qualify/Progress or Tournament Winner' market may be available. For these markets, no Draw price is quoted therefore the result is paid at the conclusion of the match whether that be in normal time, extra time or after a shootout.
c. All exotic markets unless specified are always paid at the conclusion of normal time (including injury time).
d. When a match is abandoned or postponed and played within 24 hours of the original scheduled date, all bets stand. Once the 24 hours have expired, all single bets that have not already reached a conclusion are void and wagers will be void. Any Multi Bets will be recalculated to exclude that leg.
e. In the event a match does not run for 45-minute halves (plus injury time) all bets on the match are void unless the length of the halves is known well in advance of betting and the odds are priced accordingly.
f. For all 'First Goal Scorer' markets, 'To Score A Goal' markets, etc. - if no goals are scored all bets are deemed losers.
g. For the market 'To Be Shown A Card' any bet on a specific player has action provided they take the field at some point during a match. Bets are only void if a player does not take the field at all.
h. If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) bets on the outcome of the match are considered void and all stakes will be returned. If any outcome has reached a guaranteed outcome bets will be paid accordingly.
i. Yellow Card and Booking markets pay on the first incident where a player is assigned a yellow or red card. In the event an incident has a player from each team booked, the market is resulted via the dead-heat rule.
j. For the purposes of First Goal Scorer / Any Time Goal scorer markets etc., an Own Goal is ignored for these markets. In the case of 'First Goal Scorer' all bets carry over to the second goal scorer. In the event there are no further goals scored all bets are deemed losers. For all other player-based goal scorer markets any own goal scored is ignored.

23. Surfing

a. All bets stand regardless of the length of any delay or change of venue.
b. All outright markets are based on an 'All-In' basis. No refunds will be given for non-starters.
c. For each-way betting, dead heat rules apply for surfers knocked out in the semi-final stage.
d. For Heat Betting, round matchups and tournament matchups, all surfers in that heat must enter the water for bets to stand.

24. Swimming

a. Betting on the winner of an event is offered on an 'All-In' basis. No refunds will be given for non-starters or for competitors who retire or are disqualified mid-meet.
b. All bets will be paid on the official result as per the podium presentation. However, if a protest occurs and the official results change inside of 24 hours, then the event will be re-settled. No doping cases will be considered and as such, the result available 24 hours after the event will be deemed binding regardless of further protests or changes to the official result.
c. A participant that is disqualified due to an infringement (e.g., False Start) will be deemed to have taken part in the event.

25. Table Tennis

a. If a player withdraws or is disqualified after the first set has been completed, the player progressing to the next round or who is awarded the match by the umpire will be considered the winner and all head-to-head wagers will be paid as such. If the first set has not been completed, all match bets will be void.
b. If a match does not run to conclusion, any markets (except for match betting) that are not unconditionally determined will be void.
c. For any wager on handicap or total games, the match must run to conclusion or bets will be void, except if the result of either option is already determined.

26. Tennis

a. A match is deemed to have started with the first serve of the match.
b. Tennis outright bets are accepted ''all in'' and if a player withdraws before or during a tournament the bet stands.
c. In the event of a match not taking place or if a player is given a walk over, bets on this match are void.
d. In the event of a change in the number of sets to be played, match bets and first set market bets will stand, all other markets will be void
e. If a match starts but does not run to conclusion (for instance, where a player withdraws, forfeits, retires or is disqualified) the following rules apply:
i. For Match markets:
• If the first set has been completed, the player progressing to the next round or who is awarded the match by the umpire will be considered the winner and all head-to-head wagers will be paid as such. Bets on the losing player will be void and the stake refunded.
• If the first set has not been completed, all match bets will be void.
ii. For Set markets, any bets that are unconditionally determined will be resulted accordingly, whereas bets that are not unconditionally determined will be void. For example:
• In a 3-set match, back player X to win the match 2-0 and they have already lost the first set prior to retiring –bet loses.
• 1st Set Score and 1st Set Winner bets are finalised upon completion of the first set regardless of if the remainder of the match runs to completion.
iii. For Total Aces Over/Under and Player Aces Over/Under markets, bets that are unconditionally determined will be resulted accordingly, whereas bets that are not unconditionally determined will be void
f. Handicap Markets
i. Match Market: Handicap Games – this market allows you to bet on a player to win more games than the opponent across the entire match, with a handicap applied to the total number of games they win. The handicap is expressed as a positive or negative number of games.
For example: If Player A has a handicap of -3.5 games and Player B has +3.5 games:
• If Player A wins a total of 18 games to Player B’s 14 games, Player A covers the handicap (-3.5), and bets on Player A win.
• If the final score results in Player B winning more games or losing by fewer than 3.5 games, Player B covers the handicap.
ii.Set Market: Set Handicap – this market allows you to bet on a player to win more sets than the opponent with a handicap applied to the number of sets won by each player in the match. You are betting on whether a player will cover the handicap.
For example: If Player A has a handicap of -1.5 sets and Player B has +1.5 sets in a best of 3-set format:
• For a bet on Player A to win, they must win the match 2-0.
• If Player B wins at least one set, bets on Player B (+1.5) win.
iii. Set Game Handicap (2 Way) – this market allows you to bet on a player to win a specific set with a handicap applied to the number of games won.
For example: For Set 1, if Player A has a -2.5 game handicap and Player B has a +2.5 handicap:
• Player A must win at least 3 more games than Player B in that set for bets on Player A to win.
• If the set ends 6-4 in favour of Player A, bets on Player B (+2.5) will win.
iv. Set Game Handicap (3 Way) – this market is similar to the 2 Way market, but includes a draw option. This means the game handicap can result in a draw when the final game difference equals the handicap.
For example: For Set 2, if Player A has a handicap of -2 games and Player B has a handicap of +2 games:
• Bets on Player A win if Player A wins 3 or more games more than Player B in the set (e.g. 6-3).
• Bets on Player B win if Player B wins the set, or loses by fewer than 2 games (e.g. 6-7).
• A draw bet wins if Player A wins the set by exactly 2 games (e.g. 6-4).

g. For exhibition or non-tournament matches, if a match is delayed and is not played within 24 hours of the scheduled start time, then all bets will be void. This rule does not apply to tournament matches.

27. Volleyball

a. All bets paid on the official result as per the governing body.
b. Match must run to completion for bets to stand.
c. Any points tallied during the so called 'Golden Set' (aka 6th Set) will not count for settlement of that particular match.

28. Yacht Racing

a. Outright markets (including Handicap Betting) are conducted on an 'All-In' basis.
b. All bets are settled as per podium placing. Post-podium, Amused does not recognise overturned decisions for betting purposes.

Same Game Multi Rules

These Rules were last updated and take effect on and from 21 August 2025.

1. GENERAL

1.1. Definitions
These Terms & Conditions detail the rules under which all Same Game Multi (SGM) bets will be settled. A SGM bet is the aggregate bet comprised of all constituent selections. Any reference to a ‘bet’ within the SGM Rules refers to the entire contents of a SGM wager. Any reference to a ‘selection’ refers to one selection within the related bet.
1.2. Application of Other Rules
These SGM Rules are to be read in conjunction with the General Terms & Condition, General Bonus Terms & Conditions and Sports & Novelty Rules. To the extent of any inconsistency, these SGM Rules prevail.
1.3. Void legs
Unless otherwise provided in these SGM Rules, if one or more legs of an SGM bet are void for any reason, the SGM bet will be cancelled and stake refunded.
1.4. Injuries
No SGM bets shall be void on the basis that any player or participant was injured or ejected during the game or did not otherwise complete the event.
1.5. Redundant legs
Redundant legs are not counted for the purposes of any promotional offer where leg count is a condition of eligibility. Redundant legs are outcomes which are superseded by another when combined, such that one outcome is a corollary of the other.
For example, within the same game: (a) Player A to score 15+ points is redundant when Player A to score 20+ points is also selected; or (b) Team B to win by 1-10 points is invalid if Team B to win outright is already a selection.
1.6. Adjustments to results
All bets are settled based on official player statistics for the relevant event. Sometimes, these statistics may be adjusted after the event has completed and change the bet result from a loss to a win, or vice versa. If this happens, affected SGM bets will be resettled.
1.7. Material errors
The clause of the General Terms & Conditions entitled “Errors with Markets” applies to any SGM bet which contains a material error. This includes errors in the price of a single leg or the price of the SGM bet as a whole.
1.8. Boost Odds
a. Boost Odds is a feature that allows you to temporarily increase the available odds of a fixed odds wager and may be available for Same Game Multi bets in certain sports from time to time at our discretion
b. The number of Boost Odds which may be made available to you will vary depending on a range of factors, and no correspondence will be entered into regarding this.
c. Boost Odds are only available to customers eligible for Promotional Offers from time to time, and are not to be used in conjunction with any other Promotional Offer (as defined in our Bonus Offer Terms & Conditions).

2. AFL SAME GAME MULTI

2.1. Selection and Bet Results
All AFL SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. If one or more selections in any bet are resulted as void for any reason (such as a selected player not participating in the match - see section 2.4), the entire bet will be resulted as void.
For instance, selections on a team to win a match where the game finishes in a draw, whether the final result has been determined with or without extra time, and even where the draw or tie may not have been offered through SGM, will be settled as losers.
Similarly, 'Race to X' selections where neither team reaches the selected score will be settled as losers, regardless of whether a 'neither team to reach X' selection was available as an alternate selection or not. If a quarter or half finishes scoreless, then goal or point-scoring selections such as First or Last Goalscorer for that period will be settled as losers.
2.2. Extra Time
All AFL matches will be settled on the official declared result including any extra time.
2.3. Second Half / Fourth Quarter Markets
Unless otherwise stated, all second half and fourth quarter market selections do include extra time if it occurs. For example, a total second half points selection would include the points scored in both the second half and extra time.
2.4. Player-Specific Markets
All player selections will be considered active if a player takes to the field of play as an active player at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player never enters the field of play during a match, selections specific to that player will be void. For instance, a selection on a certain player to kick a goal in the second half would be active (and therefore settled as a loser) if that player played the first two minutes of a match, was injured, and did not return to the game, regardless of having never been on the field during the second half. However, if that player was injured shortly before the game commenced, was withdrawn from the starting lineup (or interchange/emergencies) and never took the field, the selection and therefore bet would be void.
2.5. Postponed and Incomplete Matches
Where a match is postponed or incomplete, and subsequently resumed or played within 24 hours (inclusive) of the original scheduled start time, all bets will stand. All bets placed on games played which commence more than 24 hours past the originally scheduled start time will be void. Once the 24 hours have expired, all bets are void and stakes will be refunded.
2.6. Abandoned Matches
If a game is abandoned prior to commencement, it falls within the 24-hour rule for postponed matches as described above. If it is abandoned after commencing but before its natural end point, the following rules apply:
a. SGMs will be void if they include at least one selection involving a player who has not yet entered the field of play. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner. For example, a 2-leg SGM containing an over total points selection and a certain player to kick a goal, in a game where the required points have been reached and the player did kick a goal before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.
c. If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded. For example, an SGM including a first goal-scorer selection, in a game where a different player kicked the first goal and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.
d. If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled. For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.
2.7. Venue Changes
If the venue of a match is changed from the one advertised, all bets on that match will be voided.

3. AMERICAN FOOTBALL

3.1. Selection and Bet Results
All NFL SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser.
For instance, selections on a team to win a match where it is a tie after overtime, even where the draw or tie may not have been offered through SGM, will be settled as losers. Similarly, ‘Race to X’ selections where neither team reaches the selected score will be settled as losers, regardless of whether a ‘neither team to reach X’ selection was available as an alternate selection or not. If a quarter, half or match finishes scoreless, then touchdown or point-scoring selections for that period (e.g. Player to Score a 1st Half Touchdown) will be settled as losers.
If one more selections in any bet are resulted as void due to the player(s) in question not participating in a game (as per section 3.4), the entire bet will be resulted as void. Selections voided for other reasons (typically game abandonment or postponement) will be resulted according to the rules outlined in section 3.6 of this document.
3.2. Overtime
All NFL matches will be settled on the official declared result including any overtime.
3.3. Second Half / Fourth Quarter Markets
All second half and fourth quarter market selections do include overtime if it occurs. For example, a total second half points selection would include the points scored in both the second half and overtime.
3.4. Player-Specific Markets
All player selections will be considered active if a player takes to the field at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player does not participate in a single play during a match, selections specific to that player will be void. For instance, a selection on a certain player to score a touchdown in the second half would be active (and therefore settled as a loser) if that player participated in the first play of the match, was injured, and did not return to the game, regardless of having never been on the field during the second half. However, if that player was injured shortly before the game commenced and did not participate in any plays whatsoever, the selection and therefore bet would be void.
3.5. Postponed and Incomplete Matches
If a match is postponed or incomplete, all bets will stand if the game is subsequently resumed or played within the same scheduling week of the NFL schedule (Thursday – Wednesday local stadium time) as the originally scheduled start time. All bets placed on games which are postponed and commence outside their originally designated scheduling week will be void, and stakes will be refunded.
3.6. Abandoned Matches
If a game is abandoned prior to commencement, it falls within the same scheduling week rule for postponed matches as described above. If it is halted during play, and then resumed and completed during the same scheduling week, all bets will stand also as per section 3.5. If a game is halted after commencing but prior to completion, and it is not resumed and completed within the same scheduling week, the following rules apply:
a. SGMs will be void if they include at least one selection involving a player who has not yet been on the field for at least one play. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner. For example, a 2-leg SGM containing an over total points selection and a certain player to score a touchdown, in a game where the required points have been reached and the player did score a touchdown before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.
c. If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded. For example, an SGM including a first team to score selection, in a game where the other team scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.
d. If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled. For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.
3.7. Venue Changes
If the venue of a match is changed from the one advertised, all bets on that match will be voided.

4. BASEBALL SAME GAME MULTI

4.1. Selection and Bet Results
All baseball SGM selections must win (no ties, draws or pushes – except where a tie is an available selection) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser.
For instance, selections on a team to win a match where the game finishes in a tie or draw, whether the final result has been determined with or without extra innings, and even where the draw or tie may not have been offered through baseball SGM, will be settled as losers. This will not be relevant to MLB as extra innings are played until a team wins, but may be applicable to other baseball leagues or competitions as per their individual competition rules. Similarly, 'Race to X' selections where neither team reaches the selected score will be settled as losers, regardless of whether a 'neither team to reach X' selection was available as an alternate selection or not.
If one or more selections in any bet are resulted as void due to the player(s) in question not participating in a game (as per section 4.4), the entire bet will be resulted as void. Selections voided for other reasons (typically game abandonment or postponements) will be resulted according to the rules outlined in sections 4.7 (reduced innings matches) and 4.8 (abandoned matches).
4.2. Extra Innings
All baseball matches will be settled on the official declared result including any extra innings. All team and player statistics accrued during extra innings are included for the purposes of bet settlement.
4.3. Listed / Designated / Named Pitchers
Baseball SGM bets do not include and are not reliant on listed/designated/named pitchers. If either or both originally announced starting pitchers in a game are scratched or replaced by other pitchers, prior to the match commencing and after any bets have been placed, those bets will stand. Where pitchers may have been listed in or relative to the display of any selections, these will be treated as indicative only, and will not affect or prevent the application of this rule. Selections specifically involving a pitcher who does not play (and therefore bets including those selections) will still be voided as per the rules for player-specific markets in section 4.4 (player-specific markets).
4.4. Player-Specific Markets
If a player does not participate in a match, selections specific to that player (and therefore the entire bet) will be void. This rule is applied as follows:
a. Selections on hitting / batting markets will be active if the player in question gets at least one plate appearance. If the player does not appear at the plate, these selections will be treated as void.
b. Selections on base stealing markets will be active if the player in question enters the game at any point. This includes making a plate appearance but also playing as a fielder, defensive substitute, pinch-runner, and so on. If the player does not enter the game in any such capacity at any point, these selections will be treated as void.
c. Selections on pitching markets will be active if the player in question throws at least one pitch in the game. If the player does not do so, these selections will be treated as void.
Player selections will be considered active or void per the rules above, regardless of whether a selection may reference a specific period of a match. For instance, a selection on a certain player to get 1+ hits in the first 5 innings of a match would be active (and therefore settled as a loser) if that player only entered the game as a substitute after the 5th inning, and made his plate appearance(s) from that point. However, if that player was injured shortly before the game commenced, was withdrawn from the starting lineup (or bench) and thus did not make any plate appearances, the selection and therefore bet would be void.
4.5. 7 Innings Games / Double Headers
Where baseball games have been originally scheduled prior to commencement to be played for fewer than 9 innings (e.g. 7 innings games for MLB double headers), matches will be settled as normal in accordance with the rules outlined in this document (i.e. treated as regular rather than reduced-innings matches).
4.6. Postponed And Incomplete Matches
a. If a game does not commence on the scheduled calendar day of the officially listed start time (local stadium time), all bets on the match will be void.
b. If a game is suspended after it has commenced, and is then resumed within 36 hours (inclusive) of the original start time, all bets will stand.
c. If a game is suspended after it has commenced, and is resumed more than 36 hours after the original start time or not at all, it will be treated as an abandoned game and settled under the rules in sections 4.7 (reduced innings matches) and 4.8 (abandoned matched) – all bets will be void apart from those which have already been irrevocably determined. This rule does not apply to playoff games; in the case of a suspended playoff or postseason tournament game, all bets will stand through any case of suspension, until the game is officially completed as per the relevant league/organisation.
4.7. Reduced-Innings Matches
Where baseball games are shortened after the match has commenced (e.g. innings reduced due to bad weather), they will be settled according to the following rules:
a. Bets will be void if they include at least one selection involving a player who does not participate in the game, as per the rules outlined in section 4.4. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within a bet on the game is already a winner where the fact of reduced innings had no impact on the outcome of each selection, the bet in its entirety will be treated as a winner. For example, a 2-leg bet containing an over total runs selection and a certain player to hit a home run, in a game where the required runs total had been reached and the player did hit a home run, and where the match was played with reduced innings, will be treated as a winner. In this case, the game being played with reduced innings had no impact on either selection. The same would not apply to an under total runs selection where a game is shortened while the total score is still under the chosen number, as the reduced innings would impact that outcome.
c. If a single selection of a bet has lost and a match is then shortened, the bet will be treated as a loser, where regardless of the fact of reduced innings, the selection(s) in question had been irrevocably concluded. For example, a bet including a first team to score selection, in a game where the other team scored first and the match was subsequently then played with reduced innings, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently shortened or not.
d. If there are no losing selections within a bet and at least one void selection on a match where innings are reduced after commencement, the bet will be treated as void. This rule applies where one or more selections are effectively undecided after the reduced number of innings have been completed, and may still have won or lost if the full amount of innings had been completed as scheduled. For example, a bet including an over total runs selection, in a shortened game concluded while the total runs are still below the required amount, will be treated as void. In this case, the total runs selection was still undecided and may have won or lost but for the shortening of the match, so the selection and therefore bet will be voided.
e. The only exception to the rules above is the Match Winner / Money Line market result. This will be settled according to the official league result of the match – if a game with reduced innings still ends in an official win/loss result per the relevant league, the Match Winner market will be settled as such.
Matches concluded after 8.5 innings (where the home team is ahead after 8.5 innings and the match is ended there) are not treated as shortened matches. They will be settled as per normal settlement rules and not by the rules presented in this section for matches with reduced innings. This also applies to games scheduled to be 7 innings which finish after 6.5 innings with the home team ahead.
4.8. Abandoned Matches
a. If a game is abandoned prior to commencement, it falls within the scheduled calendar day rule for postponed matches as described in section 4.6.
b. If a game is abandoned after commencing, but still ends with an official win/loss result per the relevant league/organisation, it will be settled under the rules in section 4.7 for reduced innings matches. This will include the settling of that official result under section 4.7.e.
c. If a game is abandoned after commencing and is not designated with an official win/loss result by the relevant league/organisation, it will be settled as per the rules for reduced innings matches, but the Match Winner / Money Line market result will be settled as void.
4.9. Venue Changes
If the venue of a match is changed from the one originally scheduled, bets will stand if the original home and away teams remain designated as such. If the venue is changed and the home and away team designations are reversed, bets placed under the original home/away listing will be void.

5. BASKETBALL SAME GAME MULTI

5.1. Selection and Bet Results
All basketball SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. If one or more selections in any bet are resulted as void for any reason (such as a selected player not participating in the match - see section 5.4), the entire bet will be resulted as void.
For instance, selections on a team to win a match where it is a draw after overtime (or normal time if no overtime is to be played), even where the draw or tie may not have been offered through SGM, will be settled as losers. This will not be relevant to NBA or NBL matches as they play repeated overtime periods until a team wins, but may be applicable to other basketball leagues or competitions as per their individual competition rules. Similarly, 'Race to X' selections where neither team reaches the selected score will be settled as losers, regardless of whether a 'neither team to reach X' selection was available as an alternate selection or not.
5.2. Overtime
All basketball matches will be settled on the official declared result including any overtime.
5.3. Second Half / Fourth Quarter Markets
All second half and fourth quarter market selections do include overtime periods if they occur. For example, a total second half points selection would include the points scored in both the second half and any overtime periods played.
5.4. Player-Specific Markets
All player selections will be considered active if a player enters the court as an active player at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player never enters the court during a match, selections specific to that player will be void.
For instance, a selection on a certain player to score 10+ points would be active (and therefore settled as a loser) if that player played the first two minutes of a match, was injured without scoring, and did not return to the game. However, if that player was injured shortly before the game commenced, was withdrawn from the starting lineup (or bench) and never took to the court, the selection (and bet) would be void.
5.5. Postponed and Incomplete Matches
Where a match is postponed or incomplete, and subsequently resumed or played within 24 hours (inclusive) of the original scheduled start time, all bets will stand. All bets placed on games played which commence more than 24 hours past the originally scheduled start time will be void. Once the 24 hours have expired, all bets are void and stakes will be refunded.
5.6. Abandoned Matches
If a game is abandoned prior to commencement, it falls within the 24-hour rule for postponed matches as described above. If it is abandoned after commencing but before its natural end point, the following rules apply:
a. SGMs will be void if they include at least one selection involving a player who has not yet entered the court as an active player. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner.
For example, a 2-leg SGM containing an over total points selection and a certain player to score 10+ points, in a game where the required points have been reached and the player did score more than 10 points before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.
c. If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded.
For example, an SGM including a first player to score selection, in a game where a different player scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.
d. If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled.
For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.
4.7. Venue Changes
If the venue of a match is changed from the one advertised, all bets on that match will be voided.

6. NRL (RUGBY LEAGUE) SAME GAME MULTI

6.1. Selection and Bet Results
All rugby league SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. For instance, selections on a team to win a match where the game finishes in a draw, whether the final result has been determined with or without extra time, and even where the draw or tie may not have been offered through SGM, will be settled as losers. Similarly, 'Race to X' selections where neither team reaches the selected score will be settled as losers, regardless of whether a 'neither team to reach X' selection was available as an alternate selection or not. If a half or match finishes scoreless, then goal or point-scoring selections such as First or Last Tryscorer for that period will be settled as losers.
6.2. Extra Time
All rugby league matches will be settled on the official declared result including any extra time.
6.3. Second Half Markets
All second half market selections do include extra time if it occurs. For example, a total second half points selection would include the points scored in both the second half and extra time.
6.4. Player Specific Markets
All player selections will be considered active if a player takes to the field of play as an active player at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player never enters the field of play during a match, selections specific to that player will be void.
For instance, a selection on a certain player to score in the second half would be active (and therefore settled as a loser) if that player played the first two minutes of a match, was injured, and did not return to the game, regardless of having never been on the field during the second half. However, if that player was injured shortly before the game commenced, was withdrawn from the starting lineup (or substitutes) and never took the field, the selection and therefore bet would be void.
6.5. Postponed and Incomplete Matches
Where a match is postponed or incomplete, and subsequently resumed or played within 24 hours (inclusive) of the original scheduled start time, all bets will stand. All bets placed on games played which commence more than 24 hours past the originally scheduled start time will be void. Once the 24 hours have expired, all bets are void and stakes will be refunded.
6.6. Abandoned Matches
If a game is abandoned prior to commencement, it falls within the 24-hour rule for postponed matches as described above. If it is abandoned after commencing but before its natural end point, the following rules apply:
a. SGMs will be void if they include at least one selection involving a player who has not yet entered the field of play. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner.
For example, a 2-leg SGM containing an over total points selection and a certain player to score a try, in a game where the required points have been reached and the player did score a try before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.
c. If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded.
For example, an SGM including a first team to score selection, in a game where the other team scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.
d. If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled.
For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.
6.7. Venue Changes
If the venue of a match is changed from the one advertised, all bets on that match will be voided.

7. SOCCER SAME GAME MULTI

7.1. Selection and Bet Results
All soccer SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. If one or more selections in any bet are resulted as void for any reason (such as a selected player not participating in the match – see section 7.4), the entire bet will be resulted as void and the stake refunded. For instance, a ‘Team A to win in extra time’ selection in a match that did not advance to extra time would be settled as a loser, as would a ‘Team to get most corners’ selection where both teams record the same number of corners. If a half, full match or relevant period of a match finishes scoreless, then goal-scoring selections such as ‘First player to score’ for that period will be settled as losers.
7.2. Extra Time / Penalties
SGM bets placed on soccer apply exclusively to the 90 minutes of regulation time plus injury time, unless it is explicitly stated the bet applies to extra time and/or penalties. Where such wording does exist, it will be applied on a selection-by-selection basis; that is, the remaining selections of the bet will be settled on the regulation plus injury time result. In the absence of such wording, bets will be settled on the match result after the 90 minutes of regulation time plus injury time. As such, a match tied after regulation and injury time, where one team goes on to win in either extra time or penalties, will be settled with the match result of a draw. Match officials determine whether the full 90 minutes and injury time is to be played or has been played.
7.3. Determination Of Results / Match Events
All markets will be settled on the result and events of a match as per the most authoritative immediately available sources. Resettling of markets may be undertaken at Amused’s reasonable discretion where those sources contained errors that were later amended, but substantive retrospective changes to match results, such as dubious goals panels or results being reversed or overturned due to ineligible players, will not alter settlement of SGM markets.
7.4. Player-Specific Markets
If a player never enters the field of play during a match as an active player (i.e. a member of the starting eleven, or a substitute brought onto the pitch), selections specific to that player, and therefore the entire bet as per section 7.1, will be void. This rule refers to any player-related markets involving goals, cards, or any other individual statistics, and is supplemented by the period-related player selection rules in section 7.5.
7.5. Bet Period Rules
The periods below (a – f) are sections of matches that can be selected in conjunction with the markets listed in section 7.9. They are settled as per the following parameters:
a. 90 mins – This refers to the 90 regulation minutes of a match, plus injury time. Match officials determine whether the full 90 minutes and injury time is to be played or has been played. Any event occurring before the official start of the match, during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle do not count.
b. 1st 10 mins - This refers to the first 10 minutes of the match (00:00 to 09:59). Corners, penalties or free kicks awarded in this period but not taken until after 10:00 will not count. Any event that occurs after 10:00 or later within the match will not count. Any event occurring before the official start of the match does not count.
c. 1st half - This refers to the first half of the match only, including any injury time minutes played within it. Any event occurring before the official start of the match or during the half time break (any time after the whistle for half time) will not count.
d. 2nd half - This refers to the second half of the match only, including any injury time minutes played within it. Any event occurring before the second half (first half or during the half time break) or after the final whistle will not count.
e. Each half - This refers to an event happening in both halves of the match. If the chosen event happens in neither half, or within only one half of the match, this will be deemed a losing selection. Any event occurring before the official start of the match or during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle will not count.
i. ‘Each half’ player-related selections will stand if the player participates in any part of the first half of the match. If the player does not participate in the first half, then ‘each half’ player selections will be voided.
f. Either half - This refers to an event happening in one or both halves of the match. If the chosen event does not happen within the match this will be deemed a losing selection. Any event occurring before the official start of the match, during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle will not count.
i. ‘Either half’ player-related selections will stand if the player participates in the match at any point. For example, a selection on a player to score in either half will be settled as a winner if they score in the first half, but are substituted at half time or earlier, and do not participate in the second half at all. Either half selections on a player who does not participate in the match at all will be voided.
7.6. Postponed And Incomplete Matches
Where a match is postponed or incomplete, and subsequently resumed or played within 48 hours (inclusive) of the originally scheduled start time, all bets will stand. All bets placed on games played which commence more than 48 hours past the originally scheduled start time will be void. Once the 48 hours have expired, all bets are void and stakes will be refunded. Matches which have had their start time altered well in advance of their scheduled commencement (e.g. to accommodate live TV or tournament requirements, or to ease fixture congestion) may not be classified at postponed, at Amused’s reasonable discretion. Amused will inform all clients in a timely fashion of all instances in which such discretion has been applied.
7.7. Abandoned Matches
Matches will be deemed as abandoned if they commence, but then do not reach their natural conclusion within 48 hours of the originally scheduled start time. Per section 7.6, matches where a referee removes the players from the field of play for a period of time, but the remaining minutes of play take place within 48 hours of the original start time, will not be regarded as abandoned.
If a match is abandoned prior to commencement, it falls within the 48-hour rule for postponed matches as described in section 7.6. If it is abandoned after commencing but before its natural end point, the following rules apply:
a. SGMs will be void if they include at least one selection involving a player who has not yet participated in the match as an active player. The rules outlined below are all applied subject to and subsequent to the application of this rule.
b. If every selection within an SGM on the match is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner. For example, a 2-leg SGM containing an over total goals selection and a certain player to score, in a game where the required goals total had been reached and the player did score before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total goals selection where a match is abandoned while the total goals are still under the chosen number, as the abandonment would impact that outcome.
c. If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded. For example, an SGM including a first team to score selection, in a game where the other team scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.
d. If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled. For example, an SGM including an over total goals selection, in a game abandoned while the total goals are still below the required amount, will be treated as void. In this case, the total goals selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.
7.8. Venue Changes And Neutral Venues
If the venue of a match is changed from the one advertised, all bets on that match will be voided.
For matches played at a neutral venue, all bets will stand regardless of the order in which the teams are listed, and of whether or not the game is or had been explicitly listed as being played at a neutral venue.
7.9. Specific Market Rulings
a. Who will win? – You are betting on the result, i.e. Team A, Draw or Team B.
b. Who will score? – You are betting on whether a nominated player will score a goal. Own goals do not count towards this market.
c. Who will get carded? – You are betting on whether the nominated player will receive a yellow or red card. Only cards shown to players currently on the pitch within the match will count. Cards shown to managers, players on the bench or after the match do not count.
d. How many match/team corners? – You are betting on whether the total number of corners will be above or below the numbers quoted. Only corners that are taken will count. Corners that are indicated as given but subsequently not taken will not count. If a corner is retaken, it will only count as one corner. Corners in extra time do not count towards the total.
e. How many team goals? – You are betting on how many goals a nominated team will score. Own goals committed by the opposing team are included in the settling of this market.
f. How many match/team booking points? - You are betting on whether the total number of booking points is above or below the stated total. Cards issued in extra time do not count towards the total, nor do booking points received before kick-off and/or after the final whistle. Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.
i. Yellow card = 10 & red card = 25 booking points respectively. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 35 booking points.
g. How many match/team cards? – You are betting on whether the total number of cards is above, below or equal to the stated total. Extra time does not count towards the total nor do booking points received before kick-off and/or after the final whistle. Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.
i. Yellow card = 1 & red card = 2 respectively for the purposes of this market. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 3 cards. No player can receive more than 3 cards for settlement purposes. A player receiving a yellow card then a straight red card receives 3 cards for settlement purposes. A straight red on its own counts as 2 cards for settlement purposes.
h. What else will happen/What else will happen to a team? – You are betting on whether a nominated event will occur either in the match or to a selected team respectively, such as:
i. Penalty awarded – Whether a penalty will be taken (and subsequently missed/scored). Penalties awarded but rescinded, for any reason, and subsequently are not taken will not be deemed a winning selection.
ii. Penalty missed – Whether a penalty will be missed. This is any penalty taken that does not result in a goal from that kick directly. If a penalty is ordered to be retaken, the original penalty will not count towards any official settlement. Only a completed penalty outcome is applicable. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss.
iii. Penalty scored – Whether a penalty will be scored. This is any penalty taken that results in a goal directly from this kick. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss. Penalties awarded but rescinded and subsequently not taken will not be deemed a winning selection.
iv. 2+ penalties awarded – Whether two, or more, penalties will be taken (and subsequently missed/scored). Penalties awarded but rescinded and subsequently not taken will not be deemed as a penalty awarded.
v. 2+ penalties scored – Whether two, or more, penalties will be scored. Penalties scored but ordered to be retaken, the original penalty will not count.
vi. Free kick goal – Whether a free kick will be scored. Any bets involving free kick goals must be scored directly from a free kick. Penalties do not count. The player taking the free kick must be the scorer of the goal.
vii. Header goal – Whether a header will be scored over the course of the match. A headed goal is a goal that is classed as coming off the player’s head or shoulder, whether it is intentional or not. Own goals are excluded.
viii. Outside box goal – Whether a goal will be scored from outside of the 18-yard box/penalty area. Own goals are excluded. Any other method of goal scored from outside of the penalty area will count, including free kicks.
ix. Own goal – Whether an own goal will be scored.
x. Sending off – Whether a player is sent off. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle do not count. A player to be sent off is settled as a winner for any active player that receives a red card, whether that is a straight red card or because of two yellow cards. If the red card is retracted, by VAR or otherwise, then this will not count as a winning selection.
xi. Woodwork – Whether the frame of the goal is hit during active play. Instances where the ball hits the woodwork which result directly in a goal do not count as woodwork being hit.
xii. Go to extra time – Whether the match will go to extra time after the 90 minutes, in applicable matches where extra time can be played.
xiii. Go to penalties – Whether the match will go to penalties/a penalty shootout, in applicable matches where penalties can be played.
xiv. Team clean sheet – Whether your nominated team will keep a clean sheet. For example, 0-0, 1-0 to your team, 2-0 to your team etc., would be winning outcomes.
xv. First/last team to score – Which team will score the first or last goal. Rescinded and/or disallowed goals do not count. If no goals are scored in the match, these markets will be resulted as losers.
xvi. First/last corners – Which teams will be awarded and subsequently take the first/last corner in the match. If no corners are awarded in the specified period, these markets will be resulted as losers.
xvii. Most corners – Which team will take the most corners in the match. If the corner count is tied at the end of the match, this selection will be resulted as a loser.
xviii. First/last cards – Which team will be awarded the last card, yellow or red, in the match. If no cards are awarded in the specified period, these markets will be resulted as losers.
xix. Most booking points/most cards – Which team will receive the most booking points or cards in the match. If no cards are awarded in a match, or the booking point/card counts are tied at the end of a match, these markets will be settled as losers.
xx. Team woodwork – Whether the frame of the goal is hit by that team during active play. A team woodwork will still count if it is the defending team hitting their own woodwork with the ball. Instances where the ball hits the woodwork which result directly in a goal do not count as woodwork being hit.
i. Which player will score first/last? – You are betting on which player will score the first/last goal within the match.
Own goals do not count. For example, if you have selected a player to score the first goal in the match and the first goal was an own goal, then the bet will be settled on the next goal that is scored. In this same scenario the scorer of the first goal that is not an own goal will be settled as the first goal scorer.
In relation to ‘Which player will score first’, if your player has not participated in the match at the point the first goal is scored, selections will be made void.
In relation to ‘Which player will score last’, If your player has participated in the match before or during the time the last goal is scored, related selections will stand. If no goals or only own goals have been scored in a match, first and last goal scorer markets will be settled as losers, if the selected player(s) participated in the relevant periods of the match as described above.
j. How many player goals? – You are betting on whether the nominated player will score 1+/2+ or 3+ goals in the match. Own goals are excluded.
k. How will a player score? – You are betting on the method by which the nominated player will score, with the following options available (own goals are excluded for all):
i. Header – the nominated player scores a goal that is classed as coming off the player’s head or shoulder, whether it is intentional or not.
ii. Free kick - the nominated player scores a direct free kick for their own team.
iii. Outside of the box – the nominated player scores from outside of the 18-yard box/penalty area for their own team. A free kick scored from outside of the box counts as a winning selection.
iv. Penalty – the nominated player scores a penalty for their own team. The goal must be scored directly from this penalty. A rebound from a penalty will not be classified as a goal scored by penalty.
l. Who will get carded or sent off? – You are betting on (for the carded element) whether a nominated player will receive a yellow or red card. For the sent off element, you are betting on whether a nominated player will receive a red card. Only cards awarded once the player is active in the match will count. Cards shown to players or officials who do not constitute active on-field players do not count. Any cards shown before kick-off, after the final whistle or during the half time period do not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or two yellow cards and is therefore subsequently shown a red card.
m. What is the double chance? – You are betting on the match (or specified period) ending in one of the two displayed outcomes. For example, Team A/Draw would require the match (or specified period) to end with either Team A winning or a draw in order to be a winning selection.
n. Who will be ahead at half time / full time? – You are betting on the result of the match at half- time and at full-time. Both need to be correct in order for this to be a winning selection.
o. How will a team win? – You are betting on different markets relating to how a team will win, including:
i. Winning margin – By what margin the nominated team will win by.
ii. Win to nil – Whether the nominated team wins to nil. For example, your nominated team winning 1-0, 2-0 etc would result in this being a winning selection.
iii. Win from behind – Whether the nominated team wins the match (or specified period) after having been behind by at least one goal at any point within that period.
iv. Win in extra time – Whether your nominated team wins the match in extra time. Your team must win the extra time period (2 x 15 minutes plus injury time, unless otherwise stated). If the match does not go to extra time, this market will be settled as a loser.
v. Win on penalties – Whether your nominated team wins the match after penalties/a penalty shootout. If the match does not go to penalties, this market will be settled as a loser.
vi. Qualify – Whether your nominated team qualifies to the next round of fixtures in the specified tournament/cup/league.

8. TENNIS SAME GAME MULTI

8.1. Selection And Bet Results
All tennis SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. If one or more selections in any bet are resulted as void for any reason, the entire bet will be resulted as void and the stake refunded.
8.2. Determination Of Results / Match Events
All markets will be settled on the result and events of a match as per the most authoritative immediately available sources. Resettling of markets may be undertaken at Amused’s reasonable discretion where those sources contained errors that were later amended
8.3. Postponed And Incomplete Matches
If a match is postponed or incomplete, all bets will stand if the game is subsequently resumed or played within the same tournament or event.

Bonus Offer Terms & Conditions

These Terms & Conditions were last updated on 10 September 2025 and take effect from that date.

1. General

1.1. In addition to our General Terms and Conditions, the following terms and conditions apply to all Bet Match, Deposit Match, Deposit Bonus, Bonus Bets, Bonus Back Tokens, Boost Odds Tokens and other promotions or offers (collectively, “Promotional Offers”) that we may, in our absolute discretion, offer or provide to you from time to time.

1.2. Promotional Offers may be made subject to additional terms and conditions included with the offer and/or on our Betting Platforms. Members should read any such additional terms and conditions carefully.

1.3. Any reference to a time in relation to a Promotional Offer is Australian Eastern Standard Time or AEST, unless otherwise specified.

1.4. All Promotional Offers are in Australian dollars unless specifically stated otherwise.

1.5. Any Promotional Offer conducted via Facebook, Instagram or other social media platform is not sponsored or endorsed by that social media platform.

2. Eligibility Requirements

2.1. You are eligible to participate in a Promotional Offer when you satisfy these Bonus Offer Terms and Conditions and/or any additional or replacement terms and conditions (including eligibility requirements), for example, those contained in our marketing, communications, or online Betting Platforms for that type of Promotional Offer.

2.2. You must be 18 years of age and have an account with us to be eligible for any Promotional Offers and comply with General Terms & Conditions and other Rules.

2.3. Any Bet Match Offer, Deposit Match Offer or Deposit Bonus Offer is only claimable once, per person, account, household, residence, address (but not a PO Box or business address), internet connection, computer, mobile device, and payment method.

2.4. A Bonus Bet or Credit may be awarded to your Account following the activation of a Bet Match Offer, Deposit Match Offer, Deposit Bonus Offer or other Promotional Offers including but not limited to Loyalty Bonus and Sports and Racing Promotions.

2.5. Promotional Offers are not transferable. If you receive a Promotional Offer, you are not permitted to transfer it to anyone else.

2.6. If there is a discrepancy between the name associated with your Account and the name associated with your deposit method (e.g., card holder), you may be ineligible for a Promotional Offer and the Promotional Offer may be withdrawn or invalidated.

2.7. To be eligible to participate in a Promotional Offer, you may be required to make a minimum cash deposit of the specified amount to your Account.

2.8. Only Australian residents are eligible to participate in Promotional Offers. Please check the terms and conditions of each specific Promotional Offer for details of whether residents in your State or Territory are eligible to participate in a particular Promotional Offer.

2.9. Promotional Offers are available to bona fide recreational gamblers who act in good faith and without fraud. They are not available to arbitrage, professional punters or other gamblers considered to be abusing or undermining the spirit or intention of the Promotional Offer. Without limiting our other rights, we reserve the right, acting reasonably, to refuse your participation or disqualify you from participating in: a. opening an account with us. b. placing a bet with us. c. using any of our Betting Platforms; or d. using any of the above features or products, where your usage and volume indicates that you have breached, abused, or undermined these Terms and Conditions, any additional terms and conditions, or the spirit or intent of our features and products.

2.10. This includes the right to cancel, void or reverse any bet involving such conduct. Irregular bets and irregular betting patterns that may provide an indication of the above include, but are not limited to, placing bets on all likely outcomes of an event, equal or zero margin bets, hedge betting, arbitrage betting and placing single bets using the entire (or majority) of your Account balance on a single bet where most of your Account balance is derived from Promotional Offers. Irregular bet types and irregular betting patterns continue to evolve. We reserve the right to determine what is or may constitute an irregular bet or irregular betting pattern from time to time. We may withhold any withdrawal where an irregular bet or irregular betting pattern has been identified. We reserve the right to cancel and void any bet, regardless of whether it relates to a Promotional Offer or not and regardless of whether it is pending or resulted, where we determine that the bet is an irregular bet or there is an irregular betting pattern.

2.11. We may, in our absolute discretion, determine that an account holder is no longer eligible to receive Promotional Offers. This may include, for example, where we suspect fraud, irregular betting behaviour, irregular betting patterns or a breach of any other term or condition.

2.12. We will take reasonable steps to notify account holders should they be deemed ineligible to receive Promotional Offers, e.g. sending an email.

2.13. We may modify or withdraw the types of Promotional Offers that we make available at any time and may withdraw any Promotional Offer at any time without prior notice, without any liability on our part. We will take all reasonable steps to notify account holders should this occur.

2.14. All cash deposits must be turned over at least once before any withdrawals from your account are permitted.

2.15. Winnings from bonus bets are not required to be turned over.

2.16. The decisions of Management are final. No correspondence will be entered into.

3. Bonus Bets and Credits

3.1. All Bonus Bets or Credits given to clients by way of either Deposit Offer or other Promotional Offer will be valid for 7 days, or any other date notified by us from time to time. If the Bonus Bet or Credit is not used within that time, it will become void and unable to be redeemed.

3.2. Using a Bonus Bet or Credit, or part thereof as any component of a 'no loss wagering proposition' is strictly prohibited. ‘No loss wagering proposition’ includes placing bets on all likely outcomes of an event, equal or zero margin bets and hedge betting. Bonus Bets and Credits wagered in this manner will be considered 'irregular bets' and may be cancelled and forfeited at our discretion.

3.3. Bonus Bets and Credits may be available for use on eligible bet types - These include products on Sport and Racing.

3.4. Bonus Bets or Credits cannot be used in conjunction with any other offer or promotion made available by us.

3.5. Only one Bonus Bet or Credit can be redeemed per individual offer on racing or sporting events offered by us.

3.6. Bonus Bets or Credits cannot be transferred, withdrawn, or redeemed for cash or cash equivalent.

3.7. If you make a withdrawal request from your Account prior to the Bonus Bet or Credit being consumed, the Bonus Bet or Credit will be cancelled and forfeited.

3.8. If your Bonus Bets result in payment of a dividend to you, these winnings (less the stake amount) will be deposited to your Account.

3.9. For example, a winning $100 Bonus Bet placed on a selection paying $5.00 will credit winnings of $400 into your Account. The $100 Bonus Bet stake will not be returned.

3.10. If you make a refund request from your Account prior to turning over your cash deposit(s), all unused Bonus Bets or Credits, and all pending bets placed using Bonus Bets will be cancelled and forfeited.

4. Bonus Tokens

4.1. Bonus Tokens (including Bonus Back Tokens and Odds Boost Tokens) may be made available to customers and displayed in your Account page from time to time.

4.2. To apply a Bonus Token, you must activate the token in the Bet Slip before placing a bet. If you do not activate the token before placing a bet, it will not be applied.

4.3. Bonus Back Tokens provide you with money back in bonus credit up to the eligible stake amount (as displayed on the bet slip), if the bet loses and the token conditions are satisfied. The types of Bonus Back Tokens which may be available include: a. Run 2nd or 3rd Bonus Back Token– you receive a bonus back (up to the eligible stake) if the selected runner runs second or third. Applicable only to fixed-odds win bets. b. Run 2nd Bonus Back Token – you receive a bonus back (up to the eligible stake) if the selected runner runs second. Applicable only to fixed-odds win bets. c. SGM Bonus Back Token – you receive a bonus back (up to the eligible stake) if only one leg fails. Applicable only to Same Game Multi (SGM) bets with 3 or more legs at a minimum of $1.10 odds per leg and total odds of $3.00 or greater. d. SRM Bonus Back Token – you receive a bonus back (up to the eligible stake) if only one leg fails. Applicable only to Same Race Multi (SRM) bets with 3 or more legs and total odds of $3.00 or greater; and e. Multi Bonus Back Token – you receive a bonus back (up to the eligible stake) if only one leg fails. Applicable only to Multi bets with 3 or more legs and total odds of $3.00 or greater.

4.4. Odds Boost Tokens allow you to temporarily increase the available odds of a single wager. When you activate an Odds Boost Token, the increased odds which may be available for you to offer to place your bet will appear. Odds Boost is available for single fixed odds win bets on racing and may be available on other events on the platform from time to time. Odds Boost is not available for Same Race Multi bets.

4.5. The number of Bonus Tokens which may be made available to you will vary depending on a range of factors, and no correspondence will be entered into regarding this.

4.6. Only one Bonus Token (including any Bonus Back Token or Odds Boost Token) can be applied per bet.

4.7. Bonus Tokens are only available to customers eligible for Promotional Offers from time to time, and are not to be used in conjunction with any other Promotional Offer.

Bet Slip

0

Your Bet Slip is empty.

18+

Age Verification

You must be at least 18 years old to access and use this website.

Sign In

If you already have an account with us please sign in here.

1 Sign Up 2 Deposit Limit

Personal Details

Create an account in seconds, and get a bet on the board!

Address

Sign In Details

Passwords must be at least 8 characters in length and contain at least 3 of the following: Lower case letters, Upper case letters, Numbers and or special characters.
I already have an account, Sign In here

Thank You!

Further information has been sent to your email.